Actually, I find a few of our games have come quite close to being as good as the mainstream games, ie SOD, Treasure Hunt, Grizley Gultch (sorry if I misspelled it), and Tank Commander. I really wish there's a fighting game for us to play though heh, although I personally palyed fine with mainstream fighting games as well. JST
-----Original Message----- From: [email protected] [mailto:[EMAIL PROTECTED] Behalf Of Yohandy Sent: Monday, January 02, 2006 1:57 PM To: [email protected] Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. Yes, that is true. I have thought of that. But devs could always look around the net. www.gamefaqs.com has a lot of walkthroughs and information on almost any game. And yes, I think I am one of those brave VI gamers. Got a few consoles myself. *grins* ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, January 02, 2006 4:41 PM Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. > Hi, Yohandy. > I know we are straying a bit from Sarah, but i did want to make a couple > of points that explains the situation I as a game dev and others are in. > We already know that 99% of the games for the game consoles are not > accessible, and the only way I could even explore the games that are in > mainstream games would be to purchase a console, buy or rent the titles, > and then try and get a feel for how to adapt it to an accessible format. > I know there are brave VI gamers that go ahead and do it, but I > personally can't see paying for a game I know I will have serious > dificulty with. > Second, if we are comparing the mainstream games as our final goal then > accessible gaming has a ways to go. For example some voice acting can > be obtained free from volinteers, but for anything super pro level then > a game dev may have to pay for the higher quality acting. > > > > > > Yohandy wrote: >> I actually found it a bit like pack man. >> The ghosts, the navigation system, etc. But it does have its differences. >> What we need, is something similar to what the sighted play. A grand >> theft >> auto style game for the blind. now that would rock. Or how about a super >> mario brothers, or sonic style game? >> I know we have super liam, but for those who play or have played super >> mario >> and sonic, you can tell that it is completely different. >> Perhaps the game developers should take a closer look at some of the new >> games being released for the consoles? >> >> >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Monday, January 02, 2006 10:19 AM >> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. >> >> >> >>> Hmmm... I know there is a common demand for something new in the >>> comunity, but there really is dificulty in coming up with origenality >>> for every new game. Not having tested Sarah for myself I don't know what >>> areas you would feel are to much like SOD, but there are often games in >>> the sighted gaming world that are similar in nature. What sets them >>> apart is a different storyline, different graphics, and sometimes >>> different effects. >>> For example, we now have GMA Games GTC. If another game developer is >>> wanting to make a tank game the next dev would be hard pressed to make >>> the new game so different as to make it sell. Else the customer base >>> winds up saying, "I have GTC I don't need another tank game. i want >>> something new." >>> My question is what can we as developers do differently that adds >>> origenality to an old idea to make a game so that it sells. Phil >>> certainly has a different storyline for Sarah, but is it effects, the >>> castle layout, or what is it exactly that draws you to say it is like >>> SOD? >>> >>> >>> >>> >>> Steve wrote: >>> >>>> Now I personally found it to be way to much like Shades Of Doom, >>>> I want to play something new, >>>> not just something with new items in it. >>>> ----- Original Message ----- >>>> From: "Yohandy" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Monday, January 02, 2006 5:06 AM >>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>> Wizardry. >>>> >>>> >>>> >>>> >>>>> I quite agree. Simply spectacular. Will I be getting it? Heh, of >>>>> course >>>>> I >>>>> will. *grins* >>>>> >>>>> >>>>> ----- Original Message ----- >>>>> From: "Mich Verrier" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Sunday, January 01, 2006 10:46 PM >>>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>>> Wizardry. >>>>> >>>>> >>>>> >>>>> >>>>>> hi> cool indead. and hat's off to you for creating it. >>>>>> From Mich Verrier from New Liskeard Ontario Canada >>>>>> ----- Original Message ----- >>>>>> From: "djc" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Sunday, January 01, 2006 9:49 PM >>>>>> Subject: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>>>> Wizardry. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> Simply Brilliant Phil. I've just learned about this game and have >>>>>>> just >>>>>>> installed it but the help sounds gives me an error. I'm just >>>>>>> wondering >>>>>>> if >>>>>>> that's it's expected behavier at this stage? The game itself runs >>>>>>> fine >>>>>>> here. >>>>>>> >>>>>>> >>>>>>> *********** REPLY SEPARATOR *********** >>>>>>> >>>>>>> On 1/1/2006 at 8:50 PM Phil Vlasak wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Hi Charles, >>>>>>>> You need to save as instead of hitting enter on it, then give the >>>>>>>> path >>>>>>>> to >>>>>>>> the sarah folder in your program files. >>>>>>>> If it works you will be asked if you want to replace the file, hit >>>>>>>> y. >>>>>>>> >>>>>>>> Smiles, >>>>>>>> Phil >>>>>>>> >>>>>>>> >>>>>>>> ----- Original Message ----- >>>>>>>> From: "Charles Rivard" <[EMAIL PROTECTED]> >>>>>>>> To: <[email protected]> >>>>>>>> Sent: Sunday, January 01, 2006 5:55 PM >>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Phil: I used your link to download the sound file replacement. >>>>>>>>> Rather >>>>>>>>> >>>>>>>>> >>>>>>>> than >>>>>>>> >>>>>>>> >>>>>>>>> getting a downloadable file, it opened up what appears to be a >>>>>>>>> text >>>>>>>>> file >>>>>>>>> that I can read. Any thoughts? Thanks. >>>>>>>>> ----- Original Message ----- >>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>> To: <[email protected]> >>>>>>>>> Sent: Sunday, January 01, 2006 12:43 PM >>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>> Wizardry. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>>> Hi Sky, >>>>>>>>>> I think you might have acedentally renamed the file when you were >>>>>>>>>> >>>>>>>>>> >>>>>>>> copying >>>>>>>> >>>>>>>> >>>>>>>>>> it. >>>>>>>>>> soundhelp.dm is just a text file that lists the sounds that >>>>>>>>>> should >>>>>>>>>> be >>>>>>>>>> played >>>>>>>>>> in the sound help function. >>>>>>>>>> If you rename the file, >>>>>>>>>> soundhelp.dm >>>>>>>>>> then copy it into >>>>>>>>>> the folder named >>>>>>>>>> Sarah and the Castle of Witchcraft and Wizardry >>>>>>>>>> which is inside the folder named >>>>>>>>>> c:\program files >>>>>>>>>> You should get windows saying over write y or n >>>>>>>>>> hit y >>>>>>>>>> Then try it out by running the game and hitting the sound help >>>>>>>>>> item. >>>>>>>>>> Phil >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> ----- Original Message ----- >>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]> >>>>>>>>>> To: <[email protected]> >>>>>>>>>> Sent: Sunday, January 01, 2006 12:50 PM >>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>> >>>>>>>>>> >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>>>>>> oh, replying to my own message, phil, it didn't actually >>>>>>>>>>> download >>>>>>>>>>> it >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> bought >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>> of a page with the name of the sounds on it now what do I do to >>>>>>>>>>> copy >>>>>>>>>>> them? >>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]> >>>>>>>>>>> To: <[email protected]> >>>>>>>>>>> Sent: Sunday, January 01, 2006 9:16 AM >>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>> >>>>>>>>>>> >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>>>>>> how do you copy it into the program files\sarah folder? I tried >>>>>>>>>>>> but >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>> it >>>>>>>> >>>>>>>> >>>>>>>>>>>> still >>>>>>>>>>>> gave me the error the same one jason got. >>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>> Sent: Sunday, January 01, 2006 6:06 AM >>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>>>>>>> Hi Folks, >>>>>>>>>>>>> I made a mistake in compiling the Sarah game and messed up the >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>> sound >>>>>>>> >>>>>>>> >>>>>>>>>> help >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>>>> file. >>>>>>>>>>>>> Since it is only 2 kb it is not worth creating an installation >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>> patch. >>>>>>>> >>>>>>>> >>>>>>>>>>>>> I hope you can all download it from the below link or from the >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>> Sarah >>>>>>>> >>>>>>>> >>>>>>>>>> page >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>>>> on >>>>>>>>>>>>> my web site. >>>>>>>>>>>>> Then copy it into the Sarah folder in your program files >>>>>>>>>>>>> folder. >>>>>>>>>>>>> http://www.pcsgames.net/soundhelp.dm >>>>>>>>>>>>> >>>>>>>>>>>>> I guess that is why I call it a public beta! >>>>>>>>>>>>> Sincerely, >>>>>>>>>>>>> Phil >>>>>>>>>>>>> >>>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>>> From: "Jason" <[EMAIL PROTECTED]> >>>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>>> Sent: Sunday, January 01, 2006 1:55 AM >>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>>> Wizardry. >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>>> Hi, >>>>>>>>>>>>>> The game is great. I found a bug though. When attempting to >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> review >>>>>>> >>>>>>> >>>>>>>>>>>>>> the >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>> game >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>>> sounds, it gives me a type mismatch and then two "subscript >>>>>>>>>>>>>> out >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> of >>>>>>> >>>>>>> >>>>>>>>>>>>>> range" >>>>>>>>>>>>>> messages and then leaves me in a menu with nothing in it. I >>>>>>>>>>>>>> can >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>> get >>>>>>>> >>>>>>>> >>>>>>>>>> out >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>>>>> of >>>>>>>>>>>>>> it with the left arrow or the ESC key though. >>>>>>>>>>>>>> >>>>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>>>> Sent: Saturday, December 31, 2005 11:02 PM >>>>>>>>>>>>>> Subject: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> Hi Folks, >>>>>>>>>>>>>>> I promised everyone a public demo in 2005 of Sarah and the >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> Castle >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> of >>>>>>>>>>>>>>> Witchcraft and Wizardry, so now it is up on my web site and >>>>>>>>>>>>>>> it >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> is >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> 11:59 >>>>>>>>>>>>>>> pm. >>>>>>>>>>>>>>> A public beta means that a partial version of the game will >>>>>>>>>>>>>>> be >>>>>>>>>>>>>>> available >>>>>>>>>>>>>>> for >>>>>>>>>>>>>>> all people to try out for free. >>>>>>>>>>>>>>> I will not sell the game until it is finished. >>>>>>>>>>>>>>> The game is written using the GMA game engine so it will be >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> similar >>>>>>>> >>>>>>>> >>>>>>>>>> to >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>>>>>> Shades of Doom. >>>>>>>>>>>>>>> In other words a first person shooter, but instead of guns >>>>>>>>>>>>>>> you >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> get >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> different >>>>>>>>>>>>>>> magic spells. >>>>>>>>>>>>>>> The demo will allow you to only explore the ground floor, >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> basement >>>>>>>> >>>>>>>> >>>>>>>>>> and >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>>>>>> dungeon levels of the Hogwarts Castle for twenty minutes. >>>>>>>>>>>>>>> At that point the game will stop, but you can play as many >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>> times >>>>>>> >>>>>>> >>>>>>>> as >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> you >>>>>>>>>>>>>>> wish >>>>>>>>>>>>>>> with the above restrictions. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> The game is 104 MB in size and the link is below. >>>>>>>>>>>>>>> Phil Vlasak >>>>>>>>>>>>>>> http://www.pcsgames.net >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> to leave send a blank Email to: >>>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>>> to go nomail send a blank message to: >>>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>>>>>>>> Yahoo! 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