Hi Thomas,
I really enjoy your emails, they are always filled with great information.
I was waxing nostalgic concerning the console port thing, because I figured 
something like an accessible game  on the playstation or other console would 
be unfeasible.






 [EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 10:17 PM
Subject: Re: audyssey: game console thoughts


> Hi, Allan.
> I will admit accessible games has a ways to go before reaching any
> equality with mainstream games, but there is an entire number of factors
> barring developers such as myself from obtaining that goal. One is
> coming up with the money to buy effects, graphics if desired, other devs
> to help make the game better, more hours, etc... In short accessible
> game devs are undr manned, under paid, and generally faced with not
> enough time in the day to devote to designing the games they put out.
> As for the Sony Play Station I actually got as far as contacting them
> about this very idea of accessible games that ran on their platform.
> First, they  did not want to hear from me if I did not represent some
> major game company. Second, they wanted mega bucks for the rights to
> there SDK which was several thousand dollars. Third, like Microsoft with
> the Xbox Sony has to aprove the title in advance before it can even be
> written and marketed for the platform. Finally, since you use Sony's
> platform Sony gets a cut of the sales of the games that use the PS engine.
> In the end the $10000 or $20000 games being sold by a accessible game
> dev isn't squat when Play Station games like Star Wars Battle Front is
> in the millions.
> In short using a propriatary game console is not cost effective fot the
> developer or Sony, and in all likelyhood never happen. Smile.
>
>
>
>
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