Fortunately, that is not the case. Turning off graphics mode won't make the 
audio better, but it will increase game performance, which is 
understandable. Both can be turned on at once, and the game will remain 
playable.
----- Original Message ----- 
From: "FigureInTheCloak" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 6:30 PM
Subject: Re: audyssey: game console thoughts


> Hi.
>
> I got the impression from something I read that, with Terraformers, you 
> have
> to select a special non-visual gameplay mode in order to get full
> audibility, which shuts off the graphics entirely.  Have I totally
> misunderstood something or is that correct?  It would be great if it's not
> correct, because, to me, having to select a special play mode like that
> would really defeat the purpose of having full sonic and visual capacity 
> in
> the game.  As i said though, I just got that impression from something I
> read.  I haven't actually tried it myself yet.  Can someone who has 
> actually
> played it tell me if that is the case?
>
> ----- Original Message ----- 
> From: "Steve" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, January 03, 2006 4:59 PM
> Subject: Re: audyssey: game console thoughts
>
>
>> That makes very good sense,
>> I know of two games that are accessible for sighted and blind and they 
>> are
>> Terraformers,
>> and a very simple racing game Sonic Zoom.
>> Steve
>> ----- Original Message ----- 
>> From: "FigureInTheCloak" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Tuesday, January 03, 2006 12:04 PM
>> Subject: Re: audyssey: game console thoughts
>>
>>
>>> Hi.
>>>
>>> First of all, though I'm not a big fan of cursing either, I agree that 
>>> we
>>> should have accessible games that are other than just E-rated.  We're
>>> blind
>>> people not perpetual children, therefore those of us who are inclined to
>>> play adult games should have the option of doing so.  Now that wouldn't
>>> be
>>> me, but I know it would be some people.
>>>
>>> Secondly, what I'd like to see, pun strictly not intended, is, rather
>>> than
>>> a
>>> separate console for the blind, new games that were both fully visual 
>>> and
>>> fully audible simultaneously.  That way, they could be played by both
>>> blind
>>> and sighted together.  I'm curious to know.  Has this ever been tried?
>>> To
>>> my mind, this has great possibilities for furthering efforts at
>>> integration.
>>> I love audio-games, and it's great that we have them.  But, and this is
>>> strictly my opinion so please nobody take offense, but I fear that there
>>> is
>>> a bit of a danger of ghettoisation if we think only in terms of 
>>> designing
>>> auditory games for us ourselves.  Does that make any sense?
>>>
>>> ----- Original Message ----- 
>>> From: "allan thompson" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Tuesday, January 03, 2006 11:47 AM
>>> Subject: audyssey: game console thoughts
>>>
>>>
>>>>I too would love to see some of those popular console games translated
>>>>over. I have a PS2 and I get a kick out of using Grand theft auto: vice
>>>>city.   putting in the various cheats for weapons and tanks and such and
>>>>creating general havoc to all those unsuspecting  pedestrians. I am not
>>>>able to see the screen so that is about the most I can accomplish on 
>>>>that
>>>>game.
>>>> As for cursing. I am not a fan of it. I don't like it in my house so 
>>>> why
>>>> would I want it in my games? Of course I don't have to  buy and play 
>>>> the
>>>> games that have  cursing, but then the developer suffers as well as the
>>>> buyer. I think if a game requires cursing it should be an option to be
>>>> turned on and off.GTA in it's defense isn't as bad as some other games 
>>>> I
>>>> have played and it isn't cursing for the sake of cursing. This is how
>>>> those characters are supposed to   talk, more or less. But I must say,
>>>> that if there was an equally similar,   good game like GTA that didn't
>>>> curse I would go with the other game.
>>>>
>>>> Lastly,it is too bad sony can't make the playstation for the visually
>>>> impaired. They could call it "sound station" and instead of hooking it
>>>> up
>>>> to a tv, it could be hooked into a giant fifty six inch speaker. Of
>>>> course
>>>> I would insist on the brainjack and immersion into the matrix, but that
>>>> might be for the playstation four., lol
>>>>
>>>> allan
>>>>
>>>>
>>>> [Non-text portions of this message have been removed]
>>>>
>>>>
>>>>
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>>>>
>>>
>>>
>>>
>>>
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>>>
>>>
>>>
>>>
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>>
>>
>>
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>
>
>
>
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