Aw shit!

----- Original Message ----- 
From: "allan thompson" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, January 21, 2006 12:22 PM
Subject: Re: audyssey: Roll Playing Games.


> Sorry no, they aren't remotely accesible. Wish they were
>
> ----- Original Message ----- 
> From: "FigureInTheCloak" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, January 21, 2006 12:15 PM
> Subject: Re: audyssey: Roll Playing Games.
>
>
>> Neat!  Any idea if any of those games for the Sega Genesis or Play 
>> Station
>> are even remotely accessible?
>>
>> ----- Original Message ----- 
>> From: "allan thompson" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Saturday, January 21, 2006 6:52 AM
>> Subject: Re: audyssey: Roll Playing Games.
>>
>>
>>> Yep, actually this switch between real time exploration to turn based
>>> combat
>>> has been around for a long time. I played it on the amiga computer back
>>> in
>>> the early nineties and also there were two titles for the sega genesis
>>> that
>>> was like that two.At least I think so, it has been a while.
>>> The game that I remember doing this switch the most was suikoden on the
>>> playstation and later playstation two. When you  got "caught" by a
>>> wandering
>>> monster while you were booking it over the terrain, it switched to a 
>>> turn
>>> based combat system. It would have your characters on one end and the
>>> enemy
>>> on the other.
>>> You would then go thru a your PC's one by one choosing their actions for
>>> the
>>> round. Your characters would then act in accordance with what you 
>>> picked,
>>> the the enemy would quickly do their actions. It wasn't as slow as you
>>> might
>>> think.
>>> Baldur's gate has a unique system where everything is  real time, but 
>>> you
>>> could pause during combat and pick spells and actions to do other than
>>> fighteing, once unpaused, the actions entered in take effect.
>>>
>>>
>>>
>>>
>>> gureInTheCloak" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Friday, January 20, 2006 8:02 PM
>>> Subject: Re: audyssey: Roll Playing Games.
>>>
>>>
>>>> Now that's interesting; switching between realtime and a sort of
>>>> turn-based.
>>>> That might be interesting to try.  So that's what Baldar's Cave is.
>>>>
>>>> ----- Original Message ----- 
>>>> From: "allan thompson" <[EMAIL PROTECTED]>
>>>> To: <[email protected]>
>>>> Sent: Wednesday, January 18, 2006 12:46 PM
>>>> Subject: Re: audyssey: Roll Playing Games.
>>>>
>>>>
>>>>> Hi Thomas,
>>>>> Thank you so much for the vb.net help.
>>>>> go ahead and send me your address, or po box were you want those books
>>>>> sent
>>>>> and I should be able to get them to you in a few weeks.
>>>>>
>>>>> I am glad you mentioned the turn based versus real time question.
>>>>> My personal vote is turn based, but that is a bias.
>>>>> There is  a very successful series of dungeons and dragons games for
>>>>> the
>>>>> sighted. It is called baldur's gate by interplay. It was ahead of it's
>>>>> time
>>>>> when it came out. It involved a large area of land, divided into 
>>>>> square
>>>>> sections and each section had some kind of terrain and B story
>>>>> adventure
>>>>> of
>>>>> some sort which ranged from  helping a chicken turn back into a man, 
>>>>> to
>>>>> raiding a pirates treasure cave to investigating the underground
>>>>> tunnels
>>>>> of
>>>>> large insect creatures to rescue a small child.
>>>>> Along the way the characters you made, about four to six if I remember
>>>>> right, would be involved in the A story adventure, which involved
>>>>> finding
>>>>> the big bad and killing him.
>>>>> Anyway, the combat systme was interesting. While you adventured around
>>>>> in
>>>>> real time, walking about and such, when a monster approached you could
>>>>> press
>>>>> the space bar and pause the game. While paused you could change where
>>>>> your
>>>>> characters would move, you could choose spells and target them, you
>>>>> could
>>>>> change weapons drink potions etc and so forth. Then when you unpaused,
>>>>> all
>>>>> the action would unfold.
>>>>> This might not work in a accesible game, but I thought I should 
>>>>> mention
>>>>> it,
>>>>> to give you an idea of the possibilities.
>>>>> allan
>>>>>
>>>>> ----- Original Message ----- 
>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Wednesday, January 18, 2006 11:49 AM
>>>>> Subject: Re: audyssey: Roll Playing Games.
>>>>>
>>>>>
>>>>>> Hi, allan.
>>>>>> The free VB .net is VB .net Express and I am sure you canfind it on
>>>>>> Microsoft.com somewhere. They also have C++ and C# .net Express
>>>>>> versions. Although, they are much more limited than buying the
>>>>>> Standard
>>>>>> or Pro versions.
>>>>>> The standard VB .net is like $99.00. If you go for the pro sweit
>>>>>> called
>>>>>> Visual Studio then you are looking at $600.00. Obviously, the Pro and
>>>>>> Enterprise versions ae for serious developers like myself where I use
>>>>>> most of what is offered by the complete VS .net IDE. For new
>>>>>> programmers
>>>>>> it is best to practice with Express and if you like it go for
>>>>>> Standard.
>>>>>> As for a computerised RPG game that is my end goal. Although, i know
>>>>>> it
>>>>>> will differ in some aspects from a ordinary RPG. For example, i am 
>>>>>> not
>>>>>> sure if the RPG will be in real time, or if it should be completely
>>>>>> turn
>>>>>> based If it is realtime then it certainly would be more action
>>>>>> oriented,
>>>>>> but there is nothing wrong with turned based play either..
>>>>>> As for the manuals please send them along. Anything that will give me
>>>>>> an
>>>>>> edge will be useful.
>>>>>> I am put in the situation where I need to know how o dm a game and
>>>>>> play
>>>>>> the adventure. Obviously, I am going to give the game the ability to
>>>>>> dm
>>>>>> the game, but I need to know how to do it to convert that to an AI.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> to leave send a blank Email to:
>>>>>> [EMAIL PROTECTED]
>>>>>> You can contact the list owners/moderators by Emailing
>>>>>> [EMAIL PROTECTED]
>>>>>> to go nomail send a blank message to:
>>>>>> [EMAIL PROTECTED]
>>>>>> change "nomail" to "normal" to resume messages.
>>>>>> Yahoo! Groups Links
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> to leave send a blank Email to: 
>>>>> [EMAIL PROTECTED]
>>>>> You can contact the list owners/moderators by Emailing
>>>>> [EMAIL PROTECTED]
>>>>> to go nomail send a blank message to:
>>>>> [EMAIL PROTECTED]
>>>>> change "nomail" to "normal" to resume messages.
>>>>> Yahoo! Groups Links
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>> to leave send a blank Email to: [EMAIL PROTECTED]
>>>> You can contact the list owners/moderators by Emailing
>>>> [EMAIL PROTECTED]
>>>> to go nomail send a blank message to: 
>>>> [EMAIL PROTECTED]
>>>> change "nomail" to "normal" to resume messages.
>>>> Yahoo! Groups Links
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
>>> to leave send a blank Email to: [EMAIL PROTECTED]
>>> You can contact the list owners/moderators by Emailing
>>> [EMAIL PROTECTED]
>>> to go nomail send a blank message to: [EMAIL PROTECTED]
>>> change "nomail" to "normal" to resume messages.
>>> Yahoo! Groups Links
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>>
>> to leave send a blank Email to: [EMAIL PROTECTED]
>> You can contact the list owners/moderators by Emailing
>> [EMAIL PROTECTED]
>> to go nomail send a blank message to: [EMAIL PROTECTED]
>> change "nomail" to "normal" to resume messages.
>> Yahoo! Groups Links
>>
>>
>>
>>
>>
>>
>
>
>
>
> to leave send a blank Email to: [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing 
> [EMAIL PROTECTED]
> to go nomail send a blank message to: [EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages.
> Yahoo! Groups Links
>
>
>
>
>
>
> 




to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to