Tom, there are some of us--and maybe we're all developers, who appreciate 
the work and effort put into game making.  Don't quit for a few people who 
have yet to learn respect and gratitude.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, January 26, 2006 11:47 PM
Subject: Re: audyssey: alchemy game studios update


> Hi, Michael.
> Thank you for that level-headed strait forward post. I only wish more of
> us on this list was so level-headed and intilectual.
> You are right. Many of us developers are reluctant to give any hints at
> dates, time tables, etc because of what has befallen James North. With
> STFC, Star wars, and my other projects my news is only what has
> happened, and what my design plans are, but I have completely stopped
> releasing my time tables. Sure I have them for my own use, but if I have
> personal matters to attend to in my life I feel free to break those time
> tables as they are not published and I can go back on my word to myself,
> but not the comunity.
> In fact seeing the comunity reaction I have lost my zeal for game
> programming for the public. I'd sooner write for myself then sell to
> those who are ungreatful, and complain constantly to the list instead of
> taking it up with the offending party.
> All things considered I understand somewhat James North is going
> through, but he has also braught much of this upon himself by giving out
> dates for things that never panned out like: I will be releasing it
> today, or shipping by December 31, etc... Those kinds of things implies
> a date is set for the release. If he doesn't think he can keep to those
> dates better to keep the dates to himself until it is done, and ready to
> be up. In fact get it up, and then say starting from date to date. That
> is the only thing I can see will help.
>
>
>
>
>
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>
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> 



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