Hi, Shaun. Do to the changes in path structure for files, and a completely new voice for the self-voicing as well as some updated sound effects I will be issuing a completely new beta for private and public testers as soon as I complete some things here like writing the 1.0 users guide, adding the nearest starbase and starship to autopilot, and fixing some miner bugs that cropped up in testing. However, the main issue is that I have written an updated Sound.dll for the USA Games SDK with better and advanced features, but it is not backward compatible with the one STFC is using so I have to update STFC to use the current engine and not the older release.
shaun everiss wrote: > tom, on a small note, when is the next patch comming? > I have patch2 currently. > At 08:36 a.m. 31/01/2006, you wrote: > >> USA Games Entertainment >> >> Update >> >> 1/30/2006 >> >> Hello gamers, >> Many of you have been asking questions of what is the status of Star >> Trek Final Conflict 1.0. Rather than answering each and every question >> privately I am issuing this update publically so everyone is informed of >> the changes as they currently stand. >> In mid December 2005 USA Games released a private beta to our beta >> testers. many bugs were found in the first beta release which are being >> addressed. Many have been addressed while other bugs still remain >> currently. It is however becoming more stable and while we are setting >> no dates we would like to have something ready by spring. >> There are many new features in 1.0 as well as many new changes. >> Most recently a change was made so that there are now two attack groups >> of enemies. There is an attacking force which must be defeated, and a >> defending force which must be destroyed after the first attack group is >> destroyed. >> One of the major changes in the works is we have decided to drop AT&T >> Crystal in favor of using Neovoice Kate as the voice of the ship >> computer and game voice. It is beyond this update to explain all the >> reasons for the change, but we at USA Games are satisfied with the >> results of this change. >> In the first release of the 1.0 beta we quickly discovered that the >> keyboard commands and menus were quite sluggish and slow. We have sinced >> improved this, and are continuing to resolve this issue. Great changes >> are being made to improve over all proformence of the game and will take >> sometime to complete. >> One of these changes is we are adding a feature to the USA Games >> Sound.dll and STFC to capture all speech files and stop them with a >> single keystroke. This is helpful in cases like a full damage or status >> report, and you would want to stop all speech suddenly. >> As you might guess this is a rather lengthy fix/update, and will take >> some time to complete. >> >> Thomas Ward >> Chief developer for USA Games Entertainment >> http://www.usagames.us >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
