true, but if they don't respond to the first few msgs then its almost no point
continuing.
Maybe there will be a solusion in time.
How much is the question.
At 02:35 a.m. 5/03/2006, you wrote:
>Hi, Shaun.
>I think you are missing the point. We are not talking about what you
>would do, but I would or should do. That is a totally different thing. Grin.
>As for pushing to get what you want in some cases it works, and many
>cases it doesn't. Bajoring a company won't gain you any ground at all.
>If anything will get the door slammed in your face. Using a more
>diplomatic approach works best. However, it takes patients to go the
>diplomatic approach.
>
>
>
> shaun everiss wrote:
>> As I said in a previous message, nothing stopps me.
>> What is a valid time to try.
>> I should say 3 months is valid enough for me.
>> I am quite honest, but I don't let things get in my way responce or not.
>> I have learnt from experience that I have to push things to get what I
>> want.
>> This could be though that I have had a rough deal with funding agencys.
>> At 09:14 p.m. 4/03/2006, you wrote:
>> >Hi, Petr.
>> >I am also frustrated, and do understand your point. The problem is that
>> >just because someone can get away with it doesn't make it right. I do
>> >try to be honest and up front with people, and I don't feel it is right
>> >not to inform a company of my intentions. It is the law of the United
>> >States to do so, and if they choose to they can enforce it if they
>> want to.
>> >I haven't given up hope on contacting them, and if I get some attention
>> >I can make a good case that they aren't providing accessible products,
>> >and this community wants them. If they do by chance give me the go ahead
>> >that puts USA Games in an interesting place as we can probably sell our
>> >games via the Star Wars Store, or talk Lucas Film in to allowing us to
>> >place adds, etc.
>> >It is probably a long shot I know, but it is better to have them as a
>> >partner than an enemy. Smile.
>> >
>> >
>> >
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