well, this may come in the next class, but how would you get a joystick to 
be able to play a game? I mean from what I have learned, the keyboard is the 
only option, how would you write to allow a joystick or gamepad?
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, March 22, 2006 10:04 PM
Subject: Re: audyssey: linux games


> Hi Richard,
> I doubt your game classes would target Linux as the industry standard is
> the Windows platform with MS DirectX 8 or higher.
> However, Linux game design SDK's for games are getting quite advanced as
> well. The Open GL graphics libraries are rapidly becoming widely used by
> commercial game studios for Windows and Linux PC games as it does render
> good graphics. The Open AL system is a very good set of audio libraries,
> and is also used by Windows PC and Linux PC game developers.
> However, the week point is finding something as good as DirectX
> DirectInput. SDL does fine for keybord handling, but it's joystick input
> sucks.
>
>
> Richard Bennett wrote:
>> oh ok gotcha, cause I am thinking that next quarter's game programming
>> class
>> is going to be taught in linux, so that is why I am asking. Also, I
>> was just
>> curious, cause I know a sighted guy who says that Linux games are just so
>> much better, and I was wondering if the same would be true for us blind
>> folks
>
>
>
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