On Wed, Jul 17, 2024 at 10:41 AM Domenic Denicola <dome...@chromium.org> wrote:
> This looks like a nice straightforward feature. Just one potential spec > issue... > > On Tue, Jul 16, 2024 at 11:19 PM 'Christopher Cameron' via blink-dev < > blink-dev@chromium.org> wrote: > >> Hello blink-dev! This is the first feature from HDR canvas work that is >> ready to ship. It has been split off and reduced in scope from this >> wider feature <https://chromestatus.com/feature/5703719636172800>. >> Contact emailsccame...@chromium.org >> >> ExplainerNone >> >> Specificationhttps://www.w3.org/TR/webgpu/#gpucanvastonemappingmode >> > > I found the spec for the toneMapping member a bit confusing. I filed > https://github.com/gpuweb/gpuweb/issues/4756 to ask questions about > potentially getting it clarified. > I also filed this issue on the potential future WebGL extension. It doesn't block this intent but there's a chance it might cause you to reconsider the design so I wanted to note it here. https://github.com/ccameron-chromium/webgpu-hdr/issues/4 > > >> >> >> Design docs >> https://github.com/ccameron-chromium/webgpu-hdr/blob/main/EXPLAINER.md >> >> Summary >> >> Adds tone mapping parameters to the WebGPU canvas configuration, and adds >> options of "standard" (the current behavior of restricting content to the >> SDR range of the display) as the default, and "extended" (not imposing this >> restriction) as a new behavior. This allows WebGPU content to use the full >> range of a display. >> >> >> Blink componentBlink>WebGPU >> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU> >> >> Search tagsWebGPU <https://chromestatus.com/features#tags:WebGPU>, HDR >> <https://chromestatus.com/features#tags:HDR>, Canvas >> <https://chromestatus.com/features#tags:Canvas> >> >> TAG reviewNone >> >> TAG review statusNot applicable >> >> Risks >> >> >> Interoperability and Compatibility >> >> None. This feature has been developed with and reviewed by >> representatives of Mozilla and WebKit, and maps to mature APIs present on >> all platforms (except ChromeOS, where support is coming soon). >> >> >> *Gecko*: Positive (https://github.com/gpuweb/gpuweb/pull/4500) Approval >> does not automatically imply positive signal for Mozilla, but approver >> communicated that it does here (can file for signal if requested). >> >> *WebKit*: Positive (https://github.com/gpuweb/gpuweb/pull/4500) Approval >> implies positive signal for Safari, in WebGPU WG. >> >> *Web developers*: Positive ( >> https://github.com/gpuweb/gpuweb/issues/4239#issuecomment-1935112593) >> Several requests have been made for this feature. >> >> *Other signals*: PR (https://github.com/gpuweb/gpuweb/pull/4500) >> reviewed by kdashg at Mozilla and mwyrzykowski at WebKit >> >> Ergonomics >> >> This maps directly to the platform APIs that are used for HDR video and >> image rendering, and should require almost no additional work to support. >> On some platforms, this maps directly to the exact underlying API, while on >> other platforms some conversion is required. >> >> >> Activation >> >> This can be used immediately by developers. >> >> >> Security >> >> This introduces no new security or privacy issues. >> >> >> WebView application risks >> >> Does this intent deprecate or change behavior of existing APIs, such that >> it has potentially high risk for Android WebView-based applications? >> >> None. WebView does not current support this (because it does not support >> HDR images), but the support for both features will come simultaneously. >> >> >> Debuggability >> >> None >> >> >> Will this feature be supported on all six Blink platforms (Windows, Mac, >> Linux, ChromeOS, Android, and Android WebView)?No >> >> ChromeOS platform support for HDR images (and canvas) has not been >> completed. >> >> >> Is this feature fully tested by web-platform-tests >> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md> >> ?No >> >> Issues with testing the rendering of HDR (images, video, and now also >> canvas) is discussed at: >> https://github.com/web-platform-tests/wpt/issues/44320 >> >> >> Flag name on chrome://flagsNone >> >> Finch feature nameWebGPUHDR >> >> Requires code in //chrome?False >> >> Tracking bughttps://issues.chromium.org/issues/333967627 >> >> Adoption expectationFeature is currently being used by specific partners >> in prototypes. It is also used in internal features. >> >> Sample links >> https://ccameron-chromium.github.io/webgpu-hdr/example.html >> >> Estimated milestones >> Shipping on desktop 128 >> Shipping on Android 128 >> Shipping on WebView 128 >> >> Anticipated spec changesThis was split off from a larger "HDR for all >> HTMLCanvasElement" spec. This feature is planned to be added to WebGL soon. >> Additional tone mapping modes are planned to be added as they are published. >> >> Link to entry on the Chrome Platform Status >> https://chromestatus.com/feature/6196313866895360?gate=6588754021318656 >> >> Links to previous Intent discussionsIntent to prototype: >> https://groups.google.com/a/chromium.org/g/blink-dev/c/S609KGTkSSk/m/1EW4CWn3BgAJ >> >> -- >> You received this message because you are subscribed to the Google Groups >> "blink-dev" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to blink-dev+unsubscr...@chromium.org. >> To view this discussion on the web visit >> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGnfxj_Pss5f2sXWHB%2BaxcqTfxxRBJctZ18xrv2Gd0Q-BaDGvg%40mail.gmail.com >> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGnfxj_Pss5f2sXWHB%2BaxcqTfxxRBJctZ18xrv2Gd0Q-BaDGvg%40mail.gmail.com?utm_medium=email&utm_source=footer> >> . >> > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. 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