Sebastian Moeller <[email protected]> writes:

> Hi Toke,
>
>
>> On Dec 9, 2020, at 11:52, Toke Høiland-Jørgensen via Bloat 
>> <[email protected]> wrote:
>> 
>> Kenneth Porter <[email protected]> writes:
>> 
>>> <https://forum.openwrt.org/t/why-you-need-at-least-3mbps-upload-to-get-good-game-performance-with-1500byte-packets-doing-the-math/81240>
>>> 
>>> Upstream article:
>>> 
>>> <http://models.street-artists.org/2020/12/05/why-gaming-on-a-dsl-line-is-terrible-and-the-math-says-theres-nothing-you-can-do-about-it/>
>> 
>> Good points, but doesn't mention options to decrease the packet size
>> (lower MTU/MSS clamping)... :)
>
>       But he is doing exactly that in the script he developed for OpenWrt 
> games on poor links:

Ah, cool! May be necessary to actually decrease the interface MTU as
well, though, since TCP MSS clamping won't work for QUIC...

And of course, for IPv6 you can't decrease the MTU below 1280 bytes
without breaking spec :(

-Toke
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