On Tue, Aug 4, 2009 at 4:19 AM, Michael Kirchner wrote:
> first of all, I have to admit that I do not understand half of what is
> said in this thread.

Is there anything in particular you would like to learn more about?

> secondly I left the open manufacturing list in the CC:. I have no idea
> why it is there or what that list is about. I hope this was all right, I
> originally only wrote to blueobelisk-discuss. If I am in error, please
> point this out to me.

I replied to both blueobelisk-discuss and openmanufacturing, since the
topic of pov2svg is somewhat on-topic.

> Bryan Bishop wrote:
>> On Mon, Aug 3, 2009 at 6:25 AM, Michael Kirchner wrote:
>>> I am looking for a way to produce a 2D vector image from 3D data (like
>>> pov-(ray)-File).
>>
>> Sorry, I am not aware of anything that can do this. There is only one
>> program that might be able to help called pov2rib, but I am not
>> entirely sure what the RIB format is.
>>
>> http://adl.serveftp.org/lab/legos/pv2mr217.zip
>
> In the txt it says:
> "POV2MDL converts scene files from POV-Ray's POV to MORAY's MDL format."
>
> MORAY seems to be another raytracer. Is this the link you wanted to give?

No, my mistake. Let me dig up another link. pov2rib can be found here:

http://adl.serveftp.org/lab/legos/pov2rib-1.0.tar.gz

>> Converting this into a parser, either through antlr, or maybe
>> pyparsing, would be exceptionally awesome. I would be using this
>> software to convert from povray images of legos to STEP/IGES through
>> pythonOCC (the python bindings to OpenCASCADE, the open source CAD
>> kernel).
>
> OK, I get the idea that the pov file needs to be parsed, converted to
> some other description and then exported to svg? Do you think this is
> easy? Or difficult?

I have never done something like this before, so this is a new trick
for me, and at the moment it seems somewhat peculiar and difficult. It
is no walk in the park, and will take at least a week of a
programmer's time, time that I don't have to devote to this project at
the moment. Maybe there are some other comp-sci gurus around these
parts that would be able to do this on a whim and significantly reduce
development time, however?

- Bryan
http://heybryan.org/
1 512 203 0507

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