1. Some projects has LONG deadlines - Climate for example.
2. There will be absolutely need for different and smaller units so it may
be counted in few hours / days.

2009/10/28, [email protected] <[email protected]>:
>
> When you are not using the keypad and the phone is not active, the
> processor is probably running at about 6 MHz.  With no FPU.
>
> jm7
>
>
>
>              "Lynn W. Taylor"
>              <[email protected]>
>              Sent by:                                                   To
>              <boinc_dev-bounce         Carl Christensen
>              [email protected]         <[email protected]>
>              u>                                                         cc
>
>                                        [email protected]
>
>                                                                    Subject
>              10/27/2009 02:54          Re: [boinc_dev] BOINC for Mobile
>              PM                        Phones - please test on your Java
>                                        phone
>
>
>
>
>
>
>
>
>
>
>
> I keep thinking that there are a lot of cell phones out there, and a lot
> of untapped potential.
>
> The one in my pocket (Palm Pre) is running some variant of the ARM
> processor at something like 600 MHz, which is a nontrivial amount of CPU.
>
> Palm goofed on the battery (I can go two days, tops), but the rest of
> the phone, including WebOS, is pretty cool.
>
> Cell phones as a group are probably second only to smart cards in the
> total number of available clock cycles.
>
> -- Lynn
>
> Carl Christensen wrote:
> > I don't quite understand the bashing of this guy's mobile project; there
> was that "boincoid" a year or two ago which was in vogue, and IMHO the same
> ones bashing the "usefulness" of mobiles are the ones crowing about how
> great GPU's & CUDA & Sony Playstations etc are (completely ignoring the
> fact that 99.99999% of real-world science apps won't run on it).  Not to
> mention that there's all sorts of dubious-benefit computer sciencey stuff
> out there trying to turn boinc into some god-awful grid mess.  so I'm
> willing to keep an open mind about it (and GPU's & grids ;-).
> >
> >
> >
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-- 
S Pozdravem
Petr Hájek
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