You're thinking about current phones.  If phones continue to evolve, 
there may come a time when they're really useful for a lot of different 
projects.

Just saying....

[email protected] wrote:
> Now compare sin, cos, exponentiation, and log to the equivalents on a
> desktop.  Now do it at low power.
> 
> jm7
> 
> 
>                                                                            
>              Petr Hájek                                                    
>              <hajek.p...@gmail                                             
>              .com>                                                      To 
>              Sent by:                  [email protected]          
>              <boinc_dev-bounce                                          cc 
>              [email protected]                                             
>              u>                                                    Subject 
>                                        Re: [boinc_dev] BOINC for Mobile    
>                                        Phones - please test on your Java   
>              10/28/2009 02:44          phone                               
>              PM                                                            
>                                                                            
>                                                                            
>                                                                            
>                                                                            
>                                                                            
> 
> 
> 
> 
> I told 1.000.000 for each!
> 
> "You guys I tested how long takes +,-,*, / of 1.000.000 INT and 1.000.000
> of
> DOUBLES"
> 
> I.e. 2 x 4 x 1 mil = 8 mils totally
> 
> 2009/10/28, [email protected] <[email protected]>:
>> I have no idea of how many operations are included in each of those
>> reports.  113 milliseconds for an integer operation would be completely
>> unacceptable as this is only 9 integer operations per second.  I expect
>> that this is the time to run some number of integer operations.  I have
> no
>> idea if the count of floating operations for the test is the same as that
>> for the integer test.
>>
>>
>> jm7
>>
>>
>>
>>              Petr Hájek
>>              <hajek.p...@gmail
>>              .com>
> To
>>                                        [email protected],
>>              10/28/2009 12:41          "[email protected]"
>>              PM                        <[email protected]>
>>
> cc
>>
>>
> Subject
>>                                        Re: [boinc_dev] BOINC for Mobile
>>                                        Phones - please test on your Java
>>
>>                                        phone
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> You guys I tested how long takes +,-,*, / of 1.000.000 INT and 1.000.000
> of
>> DOUBLES on JME with this program - test on your phone too *please* !
>>
>> http://java.wmhelp.cz/Downloads/SpeedTester.zip
>>
>> My times for Nokia e60 (200+ MHz) are:
>>
>> INTs: 113, 158, 162, 416 ms
>> DOUBLEs: 969, 1012, 823, 876 ms
>>
>> As we can ALL see, working with DOUBLEs is NOT 100x - 1000x times slower
>> damn!
>>
>> 2009/10/28, Lynn W. Taylor <[email protected]>:
>>   Significant computing power is increasingly becoming a throw-away
>>   commodity.
>>
>>   ... and with video being pushed to phones, I'd expect next year's
> phones
>>   to have significant CPU power.
>>
>>   I don't think time matters, except that in order for a phone to
> complete
>>   a (2 or 3 year??) CPDN work unit, it has to survive 2 to 3 years.
>>
>>   -- Lynn
>>
>>   [email protected] wrote:
>>    Only a very few projects will be able to create smaller tasks.
>>
>>    CPDN tasks cannot be reduced without shovelling about 1GB of data from
>>    the
>>    device back to the server.
>>    s...@h tasks are already reduced to the minimum.
>>    ...
>>
>>    With no FPU, the increase in time is on the order of times 1000.
> Which
>>    would mean that the crunch times would have to be reduced by 1000, or
>>    the
>>    deadline would have to be increased by a factor of 1000.  s...@h for
>>    example
>>    would have to increase the deadlines from one month to 100 years.  Or
>>    the
>>    data span would have to be reduced from 115 seconds of data to 0.1
>>    seconds
>>    of data (the overlap is currently 15 seconds of data).
>>
>>    Integer only projects such as (possibly) prime grid do not suffer from
>>    this
>>    problem.
>>
>>    Non-CPU intensive projects also do not suffer from the problem.
>>
>>    You should look to those types of projects for possibilities.
>>
>>    jm7
>>
>>
>>    Petr Hájek
>>    <hajek.p...@gmail
>>    .com>                                                      To
>>    Sent by:                  [email protected]
>>    <boinc_dev-bounce                                          cc
>>    [email protected]
>>    u>                                                    Subject
>>    Re: [boinc_dev] BOINC for Mobile
>>    Phones - please test on your Java               10/28/2009 09:57
>>    phone                                           AM
>>
>>
>>
>>
>>    OK, for the 3rd time:
>>
>>    "2. There will be absolutely need for different and smaller units so
> it
>>    may
>>    be counted in few hours / days on typical phone / PDA"
>>
>>    2009/10/28, [email protected] <[email protected]>:
>>      CPDN has long deadlines because it has correspondingly long crunch
>>      times.
>>      An 800 MHz computer with an FPU (and CPDN uses the FPU) takes well
> in
>>      excess of 9 months to crunch the data running 24/7.  A 600 MHz
> device
>>    with
>>      no FPU will not finish within the lifetime of the phone - even
> running
>>      24/7.
>>
>>      Will this always be true?  I cannot be certain - ever is an awfully
>>      long
>>      time.
>>
>>      Deadlines vaguely track crunch times on most projects.  Long
> deadlines
>>      usually have correspondingly long
>>
>>      jm7
>>
>>
>>
>>
>>                  Petr Hájek
>>                  <hajek.p...@gmail
>>
>>                  .com>
>>    To
>>                  Sent by:                  [email protected]
>>                  <boinc_dev-bounce
>>    cc
>>                  [email protected]
>>                  u>
>>    Subject
>>                                            Re: [boinc_dev] BOINC for
> Mobile
>>                                            Phones - please test on your
>>      Java
>>
>>                  10/28/2009 09:48          phone
>>                  AM
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>      1. Some projects has LONG deadlines - Climate for example.
>>      2. There will be absolutely need for different and smaller units so
> it
>>    may
>>      be counted in few hours / days.
>>
>>      2009/10/28, [email protected] <[email protected]>:
>>       When you are not using the keypad and the phone is not active, the
>>       processor is probably running at about 6 MHz.  With no FPU.
>>
>>       jm7
>>
>>
>>
>>                   "Lynn W. Taylor"
>>                   <[email protected]>
>>                   Sent by:
>>      To
>>                   <boinc_dev-bounce         Carl Christensen
>>                   [email protected]         <[email protected]>
>>                   u>
>>      cc
>>                                             [email protected]
>>
>>
>>      Subject
>>                   10/27/2009 02:54          Re: [boinc_dev] BOINC for
>>       Mobile
>>                   PM                        Phones - please test on your
>>    Java
>>                                             phone
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>       I keep thinking that there are a lot of cell phones out there, and
> a
>>    lot
>>       of untapped potential.
>>
>>       The one in my pocket (Palm Pre) is running some variant of the ARM
>>       processor at something like 600 MHz, which is a nontrivial amount
> of
>>    CPU.
>>       Palm goofed on the battery (I can go two days, tops), but the rest
> of
>>       the phone, including WebOS, is pretty cool.
>>
>>       Cell phones as a group are probably second only to smart cards in
> the
>>       total number of available clock cycles.
>>
>>       -- Lynn
>>
>>       Carl Christensen wrote:
>>         I don't quite understand the bashing of this guy's mobile
> project;
>>      there
>>       was that "boincoid" a year or two ago which was in vogue, and IMHO
>>       the
>>      same
>>       ones bashing the "usefulness" of mobiles are the ones crowing about
>>       how
>>       great GPU's & CUDA & Sony Playstations etc are (completely ignoring
>>       the
>>       fact that 99.99999% of real-world science apps won't run on it).
> Not
>>    to
>>       mention that there's all sorts of dubious-benefit computer sciencey
>>    stuff
>>       out there trying to turn boinc into some god-awful grid mess.  so
> I'm
>>       willing to keep an open mind about it (and GPU's & grids ;-).
>>
>>
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>>
>>      --
>>      S Pozdravem
>>      Petr Hájek
>>      _______________________________________________
>>      boinc_dev mailing list
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>>
>>    --
>>    S Pozdravem
>>    Petr Hájek
>>    _______________________________________________
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>>
>> --
>> S Pozdravem
>> Petr Hájek
>>
>>
> 
> 
> --
> S Pozdravem
> Petr Hájek
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