btw, Boincoid was dropped due to lack of human resources, not mobile ones.
(and it is not all dead, just mostly dead)
And *eventually* (try to look a few years forward, seriously) of course
BOINC will run on mobile devices. Will it be Boincoid, or this new promising
alternative MBOINC - you can't stop progress... ;-)

On Tue, Oct 27, 2009 at 8:40 PM, <[email protected]> wrote:

> Wasn't BOINCoid dropped because no work could ever be returned even
> remotely on time?
>
> The first round of GPUs had a few similar problems (it took longer to get
> the data back from the GPU than the difference in processing time - since
> fixed with then newer models).  Until this problem was fixed, it was
> pointless to do much more work.
>
> There are 2 different grid problems.
> 1)  Assign work to a BOINC client that has been assigned to the server
> where the server is part of the grid assignment mechanism.  There are at
> least 2 projects doing this.  To the BOINC client it looks just the same.
> 2)  Using the CPU of a grid computer to do BOINC work when that CPU would
> otherwise be idle.  This required a few changes to the client to
> accommodate the process.
> Both of these have the tasks running on a computer that has the capability
> to do the work in a timely fashion.
>
> jm7
>
>
>
>             Carl Christensen
>             <[email protected]
>             m>                                                         To
>              Sent by:                  [email protected]
>             <boinc_dev-bounce                                          cc
>             [email protected]
>              u>                                                    Subject
>                                        Re: [boinc_dev] BOINC for Mobile
>                                       Phones - please test on your Java
>              10/27/2009 02:29          phone
>             PM
>
>
>
>
>
>
>
>
>
> I don't quite understand the bashing of this guy's mobile project; there
> was that "boincoid" a year or two ago which was in vogue, and IMHO the same
> ones bashing the "usefulness" of mobiles are the ones crowing about how
> great GPU's & CUDA & Sony Playstations etc are (completely ignoring the
> fact that 99.99999% of real-world science apps won't run on it).  Not to
> mention that there's all sorts of dubious-benefit computer sciencey stuff
> out there trying to turn boinc into some god-awful grid mess.  so I'm
> willing to keep an open mind about it (and GPU's & grids ;-).
>
>
>
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