David B. Held wrote:
...
Well, the moderaters haven't terminated() the thread(s) yet. ;)  I
happen to think that a generic C++ GUI framework is quite
interesting, and would be somewhat annoyed if all the discussion
of it left the main developer list.  It's not even a library yet, unlike
Spirit, which has its own list because most of the discussion is
implementation issues.

Is the idea to develop a new GUI toolkit, just based on basic rendering APIs on Windows and X, or to develop wrapper interfaces that map to the Windows or e.g. GTK+ APIs ?


To bring a bit of sobering reality to the project, I would suggest
picking a simple, even trivial target project (like displaying some
trivial dialog box).  Then create enough of a framework to make it
work on Win32 and X (whichever X interface/toolkit you like best).

Something like wxWindows ? ;) http://www.wxwindows.org/

It's an enourmous amount of work, because the APIs are just (almost) completely different, so you need to encapsulate the whole crap.
Eventually, a template-based approach could simplify some implementation work but nevertheless...


Do we need another wxWindows ?
It's C++, portable, free (LGPL), it has Python bindings, ... huge...

--
  -o) Pascal Bleser             ATOS Origin/Aachen(DE)
  /\\ System Architect  <[EMAIL PROTECTED]>
 _\_v Project Leader WLP Online Framework
  The more things change, the more they stay insane.

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