David B. Held wrote: ...
Well, the moderaters haven't terminated() the thread(s) yet. ;) I happen to think that a generic C++ GUI framework is quite interesting, and would be somewhat annoyed if all the discussion of it left the main developer list. It's not even a library yet, unlike Spirit, which has its own list because most of the discussion is implementation issues.
Is the idea to develop a new GUI toolkit, just based on basic rendering APIs on Windows and X, or to develop wrapper interfaces that map to the Windows or e.g. GTK+ APIs ?
To bring a bit of sobering reality to the project, I would suggest picking a simple, even trivial target project (like displaying some trivial dialog box). Then create enough of a framework to make it work on Win32 and X (whichever X interface/toolkit you like best).
Something like wxWindows ? ;) http://www.wxwindows.org/
It's an enourmous amount of work, because the APIs are just (almost) completely different, so you need to encapsulate the whole crap.
Eventually, a template-based approach could simplify some implementation work but nevertheless...
Do we need another wxWindows ? It's C++, portable, free (LGPL), it has Python bindings, ... huge...
-- -o) Pascal Bleser ATOS Origin/Aachen(DE) /\\ System Architect <[EMAIL PROTECTED]> _\_v Project Leader WLP Online Framework The more things change, the more they stay insane.
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