Andrew Crystall wrote:
>
> I happen to prefer less free-form magic systems, my players
> roleplay well, but have a tendency to take ANY leniency in the
> system and come up with some results you KNOW the designers
> didn't intend :P
>
In my group of RPGers - oh, nostalgia, it's 17 years since we had
a decent game! - we took any opportunity to twist the rules and
turn the PCs into demigods - sometimes successfully :-)
I won't repeat myself - I bet y'all are tired of hearing me talk about
the "Finger of DM" monster...
Alberto Monteiro