On Apr 04, 2012, at 04:55 PM, "Mesut Özdogan" <m.oezdo...@web.de> wrote:
i am Mesut Özdogan from germany. I am studing media and applied information technology at the university of applied sciences duesseldorf. In my free time i love it to develope. I have tried many directions, esspacialy webdevelopment and db-dev, after the half of my studies i have deceided to become more specialized in computer graphics. Now iam at the begining and gaining more and more knowledge. Besides i am a devoted gamer. I am hoping to land a job as a gamedeveloper in future.
At begining of may i will take my bachelor exam. The content of the bachelor thesis is a raytracer vizualizer. The programm renders a scene through a self coded raytracer. At the same time the steps of ray calculation and tracing is visualized by a opengl window. This program is designed for education proposes on computer graphics lectures. I am finished with coding and optimizing. I have only to fix few bugs and write the thesis, which will take about a month.
The great thing is that the programm based on qt and was written in c++, to target windows, mac and linux. I have learned a much about qt and cross plattform work. In addition i have a lot exercied opengl coding with this project. If you want i can provide you with a copy of the software, i will post it on source forge under the gnu licence, when i have toked my exam.
I have review the displaymanager of the brl-cad source. I think it is quite simple to do the same in qt and opengl. Maybe it is a bit tricky to rewrite all of the code, but it is manageable for me.
At first i would check if is possibly to use qt in this project. QT have a little bit quirky gl implementation.
It would be great to work on this project. My goal is to concentrate my abilities on cg. Write a part of a modeling tool is the real big thing for me. In addition i have much time to spend on this. 40h/week is posible.
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