On Sep 14, 2013, at 10:45 AM, Isaac Kamga <u2is...@gmail.com> wrote:
My last animation from ray tracing the heart had some bumps and the corners of both lobes were sliced by the bounding box. I've just finished doing corrections to rt_hrt_bbox() and rt_hrt_norm() and ray tracing yields even better results.
Please download and watch the video I have uploaded to you tube live on http://youtu.be/EpdBJIIe31U.
That looks fantastic! Basically says that you got shot() working (and amazingly our root solver is stable even where the surface is discontinuous (in the top and bottom pinches). That's impressive on multiple levels.
Apart from some few bumpy corners ( which will be eventually fixed with rt_hrt_plot() ), I think the heart primitive is doing great.
Cheers!
Sean
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