Can I just implement a vector struct (with 3 doubles) and define a 3d
vector representation of the coordinates of the 3d models.?
On 15 March 2016 at 07:55, Christopher Sean Morrison <brl...@mac.com> wrote:
>
>
> > On Mar 14, 2016, at 2:22 AM, Jawadh Salih Rifath <
> jawadhsalih.wo...@gmail.com> wrote:
> >
> > Isn't simply like finding a vector representation for sphere, parabolic
> surfaces. ?
>
> Sure, simple.
>
> No, not at all the same.
>
> Sean
>
>
>
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