Hi Peter, GNU backgammon is a world class opponent and assumes, in a sense at least, that your and its strengths are equal. GNU backgammon's doubles are based on this assumption. So while it in a given position would win e.g. 60% of the games when playing against itself, it is likely to win e.g. 80% (or even 99%) of the games when playing against you. Especially in a complicated position like the one you report.
The bottom line is keep studying, for example by enabling the build in tutor function. Christian. On 8/19/07, Peter Carlson <[EMAIL PROTECTED]> wrote: > Why does gnu *almost* always recommend to take a double. I have noticed > after playing literally hundreds of games against gnu that 99% of the > time it recommends to take a double it is just plain WRONG! besides why > would gnu offer a double if the odds weren't greatly in its favor to > win??? here is just one example: > > Match MBlgARAAAAAA > Position when 2x offered: bMdCgClwt4MBGA > Position when I decided to resign: 7x8AAGB2NwiAAQ > > Peter > _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
