On 30/03/09 8:14 AM, "Massimiliano Maini" <[email protected]> wrote:
> 2. I'm not sure gnubg uses 2ply for luck evaluation. If it uses 0 ply (as I > remember, > but I could be wrong, mabe it is 0ply just for match analysis luck evals), > introducing > your trick would cost something in terms of speed (actually, quite a lot I > would say, > knowing that each additional ply cost more or less a factor 21). If somebody > on gnubg > mailing list can confirm that .... By default luck is analyzed at 0 ply. You can set the plies manually with: set analysis luckanalysis plies <plies> And yes, setting the ply level higher even for something like luck slows down analysis considerably. 0-ply is used as well (Not changeable that I am aware of) when using cheat mode to determine the best to worst possible rolls.
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