On 09/04/09 2:22 AM, "Jonathan Kinsey" <[email protected]> wrote:

> I just explicitly enter ambiguous moves, either by dragging twice or using the
> left/right mouse buttons.  I can't see any problem with gnubg interpreting an
> ambiguous drag as a pick-n-pass as that's generally the most likely move in
> these cases.
> 
I wholeheartedly agree with Jon.

My opinion is that GnuBG¹s interface needs  to become more streamlined.
Adding more options or features to handle cases like this makes little
sense. People can use Drag/Drop or the buttons to control which piece to
move first. The user has the ability to make the play they want, so I say
maintain the status quo.
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