On 09/04/09 2:22 AM, "Jonathan Kinsey" <[email protected]> wrote:
> I just explicitly enter ambiguous moves, either by dragging twice or using the > left/right mouse buttons. I can't see any problem with gnubg interpreting an > ambiguous drag as a pick-n-pass as that's generally the most likely move in > these cases. > I wholeheartedly agree with Jon. My opinion is that GnuBG¹s interface needs to become more streamlined. Adding more options or features to handle cases like this makes little sense. People can use Drag/Drop or the buttons to control which piece to move first. The user has the ability to make the play they want, so I say maintain the status quo.
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