On 09/04/09 2:34 PM, "Zulli, Louis P" <[email protected]> wrote:

> Last from me.
> 
> Your example is essentially saying that gnubg should pick the interpretation
> that maximizes the user's chance of winning, as if that is surely what he
> intended. This is certainly one possible algorithm.
> 
> However, another algorithm is to never interpret a continuous slide as pick
> and pass. 
> 
> I prefer the latter, but the important thing is that there be some method that
> program consistently follows.


I don¹t disagree with the concept of consistency. For example it may be
intuitive for some that the bot always assume the higher die is moved first
(Assuming using the higher roll is legal of course) This is how I personally
would expect it to be treated (And that¹s simple personal bias). From my
viewpoint the hit or no hit is not the intuitive criteria.

My criteria would also make other situations simple. For example if you drag
from the 24 to the 13 on  a 6-5 roll and lets say the opponent has a blot on
the 18 and 19pt which - course should the bot take? If you use a consistent
method of always using the high roll first then you¹d know ahead of time
what the bot will do in this case too.
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