I committed a fix to cvs. On 13/09/09 2:41 AM, "Massimiliano Maini" <[email protected]> wrote:
> I got some issues compilling without threads and without GUI: > > Compiling analysis.c > analysis.c: In function `CommandAnalyseGame': > analysis.c:1259: error: too many arguments to function `AnalyzeGame' > analysis.c: In function `CommandAnalyseMatch': > analysis.c:1293: error: too many arguments to function `AnalyzeGame' > analysis.c:1304: warning: implicit declaration of function `multi_debug' > analysis.c:1305: warning: implicit declaration of function `MT_WaitForTasks' > analysis.c:1305: error: `UpdateProgressBar' undeclared (first use in > this function) > analysis.c:1305: error: (Each undeclared identifier is reported only once > > > MaX. > > 2009/9/12 Jonathan Kinsey <[email protected]>: >> This change will have no affect on rollouts. The speed increase will depend >> on >> the number of games and how big they are (lots of small games showing the >> biggest increase). In general the "analyse match" feature should scale >> better >> and show better cpu utilisation. >> >> Jon >> >> Michael Petch wrote: >>> >>> I did some 2 ply tests and I¹ll compile some of the stats after but it >>> appears on my dual quadcore system with threads=cores, this minor change >>> improved 2ply performance by 20%. I¹m not sure about the rollouts, will >>> try later. >>> >>> On 11/09/09 9:23 AM, "Jonathan Kinsey" wrote: >>> >>> I've checked in a small change that should overcome this scaling >>> issue, very >>> limited testing so could easily contain problems... >>> >>> Jon >>> >> >> >> >> >> ________________________________ >> View your other email accounts from your Hotmail inbox. Add them now. >> _______________________________________________ >> Bug-gnubg mailing list >> [email protected] >> http://lists.gnu.org/mailman/listinfo/bug-gnubg >> >> > _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
