On Tue, 14 Feb 2012, Ian Shaw wrote:

1 point of contact-benchmark error is about 156.5 micropoints/game

This is for checkers play errors only apparently. Do you have a similar ratio for cube errors and for the crashed net benchmark ?

_______________________________________________
Bug-gnubg mailing list
[email protected]
https://lists.gnu.org/mailman/listinfo/bug-gnubg

Reply via email to