I would be pretty insulted if I was a gnubg developer. I mean really.
What kind of a pimple dick would you have to be to put some sort of
cheating code into the program?
I can understand people being frustrated when when they get a bad break.
But they should really get a grip.
This is mostly people over interpreting their own anecdotal
experiences, or relying way to small a sample size to mean anything.
But I often wonder if these people know what the GNU in gnubg stands
for. If the rolls were not random, or any cheating was taking place,
it would be in the code. Someone would find it. Gnubackgammon could
have bad code in it. It is certainly possible. But again somebody
would find it. Thats the whole idea of the GNU thing.
On 08/23/2017 09:15 PM, tchow wrote:
Thomas Moulton wrote:
If someone "KNOWS" that gnubg (or insert your gaming server here, say
fibs.com) you can NEVER convince them otherwise.
Correct. I'm surprised at how many participants in this thread think
that logic has to power to change anyone's mind on this subject.
There is no way to win this, just sit back and laugh...
But "winning" should not be defined in terms of getting people to
think logically. Winning either means profiting off people's
irrationality, or, since profiteering might go against the GNU
philosophy, figuring out how to make illogical people happy. My two
suggestions were in that vein.
On a plane trip I took a few years ago, the backgammon program was so
easy to beat that I started to suspect that the dice were
intentionally biased in the player's favor. I didn't bother to
collect data to test this hypothesis, but it got me thinking that such
a feature would surely increase the satisfaction of most customers.
The last thing an airline wants is a complaint that its recreational
software cheats. There's something to be said for trying to please
the customer instead of contemptuously berating their illogicality.
Tim
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