Rich Heimlich wrote:
I'm a big fan of the product so this is all just for perspective
purpose. I
would say that maybe it might be an approach for some new UI "skin"
approach someday, if ever.
Along these lines, a friend of mine who also works in the gaming
industry said that they often use dice that are generated in something
like the following fashion: The computer internally creates a 36-card
deck, each with one of the 36 possible dice rolls. Then it deals out 18
cards from this deck to get 18 dice rolls. Then it reshuffles and
starts over to get the next 18 rolls.
With this scheme, you never get (for example) three double 6's in a row.
Rarely does anyone notice anything strange about the dice, and if
people are not told what is going on, there are typically far fewer
complaints about the dice.
I mentioned this concept on BGOnline once (a "hardcore" BG community)
and predictably, they hated it. So that's another piece of evidence to
support what Rich Heimlich said.
Tim
_______________________________________________
Bug-gnubg mailing list
[email protected]
https://lists.gnu.org/mailman/listinfo/bug-gnubg