Hi Scott, could you elaborate your opinion? I don't grasp what you are suggesting.
Thanks, Alberto At 10.45 24/07/2007 -0400, Scott Cantor wrote:
> STL uses name "size_type" in the same case. So I should remark that size > exists not only for buffers :) Though I can live with current > implementation. For good reason...I would suggest changing this decision. > > The only doubt is if we want to store more than 4 billion items in a > > vector on 64-bit platforms; in this case, unsigned long should be used. > > AFAIK long is 32-bit on Visual C++ in 64-bit mode in contrast to g++. Exactly. If you want consistent container sizes across platforms, there is no built-in type for that. -- Scott --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
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