HI all...a new member here...would really appreciate some help...i
have to send wav data continuously across an IP network using UDP..i
have no idea how how to approach this pproblem....can i use streams
with UDP?
i need to be able to continously transmit (real time) wav data from
the client side (as soon as the .wav data is captured) to the server side.
What C++ functions should i look at?  

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