Appreciate the review.

These indentation nits have always been in the gui code and were allowed partly
because of the long names of GTK variables and API.

The nits in the areas where I've changed the code were always there, i did
not introduce them :).

e.g.
    375 : line > 80 chars

This is reported because the start of the line uses TAB chars which are counted
as 8 spaces.

TAB chars are used extensively throughout the GUI code, to attempt to resolve
this would require changing quite a lot of code.

To change in one place and leave the rest untouched does not make sense to me.
So the choice's are :

  1. Change all gui source to try and resolve as many nits as possible
  2. Change source files that I am touching as I go and attempt to resolve as
     many nits as possible, bear in mind all nits will not be possible to
     resolve.
  3. Leave code as is.

I'm happy with whatever choice is made... 3. of course is the least work for me 
:)

cheers

Matt

Joseph J. VLcek wrote:
> Matt Keenan wrote:
>> Both these bugs are L10n related bugs thus bundling fix for both in 
>> single review/commit.
>>
>> Certain strings within GUI installer are not being extracted for 
>> localization.
>> Solution is simply to wrap these strings with _() and N_() macro's.
>>
>> Fixes bugs :
>>   http://defect.opensolaris.org/bz/show_bug.cgi?id=8786
>>   http://defect.opensolaris.org/bz/show_bug.cgi?id=8788
>>
>> Webrev :
>>   http://cr.opensolaris.org/~mattman/bugs-8786-8788/
>>
>> Cheers
>>
>> Matt
>> _______________________________________________
>> caiman-discuss mailing list
>> caiman-discuss at opensolaris.org
>> http://mail.opensolaris.org/mailman/listinfo/caiman-discuss
> Hey Matt;
> 
> Regarding: users-screen.c
> 
> Just a nit. The indentation around the code you've changed does not 
> appear to be correct. There is an extension to the hg command set, "hg 
> nits". It's available on indiana-build.sfbay. You need to run "hg nits" 
> in your workspace repository. It will report incorrect coding 
> conventions and indentation issues.
> 
> 
> Joe
> 


Reply via email to