Thanks, that makes sense. Is it an ok general rule that the timestamps should be set to
1) The time that the data to be mutated was generated 2) The current system time if the time the data was mutated isn't available Looking around at code it seems like time 0 is used a lot, which seems pretty dangerous. ---Mark On Mon, Aug 3, 2009 at 10:10 AM, Wilson Mar<[email protected]> wrote: > So if different servers are not synchronized in time (to a Tier 1 time > server), then updates from slower server will not be updated on faster > servers? >
