in that case here is a patch for IOC
http://support.castleproject.org/projects/IOC/issues/view/IOC-ISSUE-174

On Thu, Dec 17, 2009 at 12:10 PM, Mauricio Scheffer
<[email protected]> wrote:
> Conditional compilation is already being used for this. Examples:
>
> http://fisheye2.atlassian.com/browse/castleproject/Core/trunk/src/Castle.Core/Internal/LinkedList.cs?r=6122
> http://fisheye2.atlassian.com/browse/castleproject/Core/trunk/src/Castle.Core/Internal/GraphNode.cs?r=6122
> http://fisheye2.atlassian.com/browse/castleproject/Core/trunk/src/Castle.Core/Interceptor/StandardInterceptor.cs?r=6122
>
>
> On Dec 16, 8:30 pm, Simon <[email protected]> wrote:
>> There is no binary serialization in Silverlight and hence no
>> SerializableAttribute (and others).
>>
>> How would people prefer me to remove these?
>>
>> 1.      Pollute the source with lots of #if (!SILVERLIGHT) directives
>> 2.      Create a dummy SerializableAttribute in Silverlight which will mean
>> everything will compile but the attributes will be ignored. I feel
>> this pullutes the final API.
>> 3.      A combination of 2 and PostSharp would allow the dummy attributes
>> declarations to be removed from the final assemblies. This is probably
>> cleanest solution but puts more complexity on the build and adds a
>> dependency on PostSharp.
>>
>> Have I missed any solutions?
>>
>> I am voting for 1.
>
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