I've only been looking through the applications source code and none of
the xml files. I meant that there was no quest set up in C++ but in an
older version there was a method that set up a quest in the source not
outside. As was highlighted by this forum thread:
http://www.crystalspace3d.org/forum/index.php/topic,1368.msg6273.html#msg6273

Should the quests for celtst now be external to the source?


> Quests have been removed??? That shouldn't be. Why do you think so?
>
> Greetings,
>
> On Tue, Jun 16, 2009 at 12:17 PM, <smd...@student.cs.york.ac.uk> wrote:
>> Thank you for the links Pablo. Celtst in particular was very useful,
>> although it appears the quests have been removed in the latest version.
>> Instead I looked back in svn and found a create quest method that was
>> very
>> informative.
>>
>> Kind Regards,
>> Sam
>>
>>> smd...@student.cs.york.ac.uk wrote:
>>>> Hello All,
>>>>
>>>> Two quick queries from todays reading/programming.
>>>>
>>>> Firstly, I obviously intend to stick to the naming conventions of CEL
>>>> as
>>>> part of my GSOC project but is there a formal definition of this
>>>> available? For example, I am concerned with issues such as what the pf
>>>> stands for in plgpfquest.
>>>>
>>>> Secondly, I partially remember reading somewhere during my initial
>>>> research that there was a quest tutorial somewhere but I cannot find
>>>> it
>>>> anywhere. Can anyone direct me towards this? or tell me it never
>>>> existed?
>>>> I was thinking I would base the new tutorial for the refactored quest
>>>> upon
>>>> this - good idea? bad idea? Any opinions welcome.
>>>>
>>>
>>> Celtst has some quests.
>>> Also, b2cs provides a number of sample quests
>>> https://b2cs.delcorp.org/dev/browser/trunk/scripts/bpymodules/b2cs/templates/quest.
>>> Some of the b2cs examples use them
>>> http://b2cs.delcorp.org/index.php/Examples.
>>>
>>> Finally, the cheesegame
>>> http://b2cs.delcorp.org/examples/cel/cheesegame.blend (an example for
>>> b2cs) was created by darek as a quest tutorial, with the accompaining
>>> pdf: http://b2cs.delcorp.org/b2cs_cheesegame_tutorial.pdf.
>>>
>>> Greetings!
>>>
>>>  Pablo
>>>
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>>
>>
>>
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>
>
>
> --
> Project Manager of Crystal Space (http://www.crystalspace3d.org)
> and CEL (http://cel.crystalspace3d.org)
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> Check out the new simplified licensing option that enables unlimited
> royalty-free distribution of the report engine for externally facing
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