On explosion sounds in space:
"Star Wars apologists say that the ship's computers detect the
explosion and simulate the noise to inform the crew. To us it would be
far more useful to have the computer report that a TIE fighter has
exploded on the port bow rather than sounding a loud boom."

They may be physicists, but they're obviously not Human Interface
experts. The explanation is far fetched, but the principle is actually
great from an HI standpoint. Making something exploding sound like an
explosion would provide an instant understanding of the content of the
event message, and if they use positional sound then even more
metadata would be provided, all in a single sound burst. Brilliant HI
implementation.

-Kevin (when geeks strike back)

On Wed, 15 Sep 2004 16:47:04 -0400, Larry C. Lyons
<[EMAIL PROTECTED]> wrote:
> http://www.intuitor.com/moviephysics/
>
> for the real geek in you.
>
> larry
>
>
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