yeah, my son is 5.. the game has totally spawned his interest in star
wars.. he's mad about it all now :)

On 5/16/05, Jim Davis <[EMAIL PROTECTED]> wrote:
> This is surprisingly one HELL of a great little game!  It's easy enough for
> kids but never dull and so remarkably well put together.
> 
> Essentially the game features several chapters for each of the three prequel
> movies using Dexter's Diner as the central hub.  It can be played with one
> or two players and players can enter and leave the game at will (when they
> enter they take on the role of a friendly and when they leave that friendly
> goes back to computer control).
> 
> This freedom means that the game is perfect to played with your kids.  My
> son and I play and I'll stop for a few minutes to do something or he will.
> Sometimes he likes to watch until something interesting comes up and then
> he'll jump in.
> 
> You begin playing as Jedi, but can switch to any friendly character
> immediately in the story missions.  This is often needed: droids are
> required to open many doors, Jar Jar can jump higher than anybody else, Jedi
> can use force powers, etc.  Cooperative play makes many of the level easier
> but they are all easily beatable solo as well.
> 
> Most levels feature many secret rooms and alternative paths.  Playing as a
> Jedi will open certain ways forward while playing as Padme will open others
> in the same very well designed space.
> 
> After you beat a level you can spend "studs" (the game's collectable
> currency) to buy the right to play any of the characters appearing
> (including bad guys).  You can then enter any of the levels again in
> "freeplay" mode where you can instantly change to any of the characters
> you've purchased.
> 
> You can constantly change the way you play in freeplay mode: when you're a
> droid in the droid army or Darth Maul Naboo soldiers will attack you, switch
> to a Naboo soldier and then droids have a beef with you.  There are many
> areas in the levels you can only reach by returning to them with a new
> character (and their unique ability).
> 
> The game looks great: every single object in the game could be built with
> actual legos.  Jedi force powers rearrange or move blocks and droids (and
> you) explode into the same pieces you've bought at the store (most of the
> models used are exactly same as the consumer sets).
> 
> Character death in the story missions means a loss of some of the your
> collected studs but nothing else.  You respawn exactly where you are with no
> loss of progress.  There are some vehicle missions which may require some
> replay.
> 
> For example the pod race is split into three laps of three sections: fail to
> come in first in any section and you must replay that section.  This is also
> one of the few places where the two player model bombs since both players
> are on the same plane when racing (meaning that you'll constantly smack into
> your playmate) and both are forced to restart the section if either screws
> up.  I suggest you play those sections solo to reduce frustration.
> 
> The only other negative I have is that the game is really quite short.  You
> can run roughshod through the story missions in less than four hours.  It
> may take you another four to collect all the "miniset" pieces and other
> extras.
> 
> But the freeplay mode's character switching and open-ended, two-player play
> is interesting enough to keep kids coming back to it for a long time.  This
> really is the best parent/child game I've seen in a very long time.
> 
> Jim Davis
> 
> 

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