yeah, my son is 5.. the game has totally spawned his interest in star wars.. he's mad about it all now :)
On 5/16/05, Jim Davis <[EMAIL PROTECTED]> wrote: > This is surprisingly one HELL of a great little game! It's easy enough for > kids but never dull and so remarkably well put together. > > Essentially the game features several chapters for each of the three prequel > movies using Dexter's Diner as the central hub. It can be played with one > or two players and players can enter and leave the game at will (when they > enter they take on the role of a friendly and when they leave that friendly > goes back to computer control). > > This freedom means that the game is perfect to played with your kids. My > son and I play and I'll stop for a few minutes to do something or he will. > Sometimes he likes to watch until something interesting comes up and then > he'll jump in. > > You begin playing as Jedi, but can switch to any friendly character > immediately in the story missions. This is often needed: droids are > required to open many doors, Jar Jar can jump higher than anybody else, Jedi > can use force powers, etc. Cooperative play makes many of the level easier > but they are all easily beatable solo as well. > > Most levels feature many secret rooms and alternative paths. Playing as a > Jedi will open certain ways forward while playing as Padme will open others > in the same very well designed space. > > After you beat a level you can spend "studs" (the game's collectable > currency) to buy the right to play any of the characters appearing > (including bad guys). You can then enter any of the levels again in > "freeplay" mode where you can instantly change to any of the characters > you've purchased. > > You can constantly change the way you play in freeplay mode: when you're a > droid in the droid army or Darth Maul Naboo soldiers will attack you, switch > to a Naboo soldier and then droids have a beef with you. There are many > areas in the levels you can only reach by returning to them with a new > character (and their unique ability). > > The game looks great: every single object in the game could be built with > actual legos. Jedi force powers rearrange or move blocks and droids (and > you) explode into the same pieces you've bought at the store (most of the > models used are exactly same as the consumer sets). > > Character death in the story missions means a loss of some of the your > collected studs but nothing else. You respawn exactly where you are with no > loss of progress. There are some vehicle missions which may require some > replay. > > For example the pod race is split into three laps of three sections: fail to > come in first in any section and you must replay that section. This is also > one of the few places where the two player model bombs since both players > are on the same plane when racing (meaning that you'll constantly smack into > your playmate) and both are forced to restart the section if either screws > up. I suggest you play those sections solo to reduce frustration. > > The only other negative I have is that the game is really quite short. You > can run roughshod through the story missions in less than four hours. It > may take you another four to collect all the "miniset" pieces and other > extras. > > But the freeplay mode's character switching and open-ended, two-player play > is interesting enough to keep kids coming back to it for a long time. This > really is the best parent/child game I've seen in a very long time. > > Jim Davis > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Discover CFTicket - The leading ColdFusion Help Desk and Trouble Ticket application http://www.houseoffusion.com/banners/view.cfm?bannerid=48 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:157681 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=11502.10531.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
