Yeah! My son rented this for Xbox a couple of weeks ago.  It is a very
cool game and I love how everything was Lego-ized.  When you "kill" the
enemy, their blocks scatter.

I like how it was created in a not-so-dark manner as the movie or other
games will be.  It has the entire story there, but in a entertaining way
for younger children.

I think, just because they are legos, that kids won't have the issues of
differentiating breaking legos and hurting real people.  (For those who
say video games are a cause of crime.)

M!ke 

-----Original Message-----
From: Jim Davis [mailto:[EMAIL PROTECTED] 
Sent: Sunday, May 15, 2005 11:55 PM
To: CF-Community
Subject: PS2: Lego Star Wars

This is surprisingly one HELL of a great little game!  It's easy enough
for kids but never dull and so remarkably well put together.

Essentially the game features several chapters for each of the three
prequel movies using Dexter's Diner as the central hub.  It can be
played with one or two players and players can enter and leave the game
at will (when they enter they take on the role of a friendly and when
they leave that friendly goes back to computer control).

This freedom means that the game is perfect to played with your kids.
My son and I play and I'll stop for a few minutes to do something or he
will.
Sometimes he likes to watch until something interesting comes up and
then he'll jump in.

You begin playing as Jedi, but can switch to any friendly character
immediately in the story missions.  This is often needed: droids are
required to open many doors, Jar Jar can jump higher than anybody else,
Jedi can use force powers, etc.  Cooperative play makes many of the
level easier but they are all easily beatable solo as well.

Most levels feature many secret rooms and alternative paths.  Playing as
a Jedi will open certain ways forward while playing as Padme will open
others in the same very well designed space.

After you beat a level you can spend "studs" (the game's collectable
currency) to buy the right to play any of the characters appearing
(including bad guys).  You can then enter any of the levels again in
"freeplay" mode where you can instantly change to any of the characters
you've purchased.

You can constantly change the way you play in freeplay mode: when you're
a droid in the droid army or Darth Maul Naboo soldiers will attack you,
switch to a Naboo soldier and then droids have a beef with you.  There
are many areas in the levels you can only reach by returning to them
with a new character (and their unique ability).

The game looks great: every single object in the game could be built
with actual legos.  Jedi force powers rearrange or move blocks and
droids (and
you) explode into the same pieces you've bought at the store (most of
the models used are exactly same as the consumer sets).

Character death in the story missions means a loss of some of the your
collected studs but nothing else.  You respawn exactly where you are
with no loss of progress.  There are some vehicle missions which may
require some replay.

For example the pod race is split into three laps of three sections:
fail to come in first in any section and you must replay that section.
This is also one of the few places where the two player model bombs
since both players are on the same plane when racing (meaning that
you'll constantly smack into your playmate) and both are forced to
restart the section if either screws up.  I suggest you play those
sections solo to reduce frustration.

The only other negative I have is that the game is really quite short.
You can run roughshod through the story missions in less than four
hours.  It may take you another four to collect all the "miniset" pieces
and other extras.

But the freeplay mode's character switching and open-ended, two-player
play is interesting enough to keep kids coming back to it for a long
time.  This really is the best parent/child game I've seen in a very
long time.

Jim Davis

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