me too...

-Ben

> oh well i'll just buy the games from the people when they start a new
> company.
> Of course they sold themselves out to begin with so they don't really have
> room to talk. Nobody forced them to stop being who they were or to sell
> themselves or to even stay after they were bought out. They can go by
> themselves and tough it out people who like good games will buy games that
> aren't big budget games though i know its nice. Like combat mission series i
> really like there games because they are true to life and realistic even if
> they aren't the best graphically or what not.
> 
> but i will follow the guys who made blizzard what it was because i like the
> work they do.
> 
> 
> ----- Original Message ----- 
> From: "Angel Stewart" <[EMAIL PROTECTED]>
> To: "CF-Community" <[EMAIL PROTECTED]>
> Sent: Wednesday, July 02, 2003 10:21 AM
> Subject: Blizzard no more :(
> 
> 
> > Well...the Blizzard name just lost its oomph and meaning.
> >
> > The 4 co-founders resigned from Vivendi, because they were not going to

> > have the sort of creative control and say in the direction of their
> > company that they wanted.
> >
> > Plus Vivendi games unit was being sold, and that included Blizzard.
> >
> > Here's a snip from an interview:
> > "Roper was humble when I asked him about analyst speculation that
> > Monday's departures will result in a lower sale price for Vivendi
> > Universal Games, saying that wasn't the intent of the Monday's action.
> > Still, he said, if that does prove true, he hopes it will underline the
> > importance of the development community.
> >
> > "Hopefully, what that will point out to the industry is the fact that
> > the success of games isn't just the name on the box, the franchise or
> > that sort of thing - it's the people who make the games," he said. "Just
> > like you want Arnold Schwarzenegger to do your film, just like you want
> > Steven King or J.K. Rowling to be writing your book, you want the best
> > possible people making a game for you. ... People are important." "
> >

> > I just can't understand what Bonehead would have wanted to lose these
> > people, and why they could not be allowed to retain their autonomy.
> > Who could make better decisions about the games they would make? They
> > are extremely successful.
> > *shakes head*
> >
> > It seems, that only the morons make it to the top in Corporations.
> > Probably because making it to the top doesn't have very much to do with
> > merit or ability.
> >
> > -Gel
> >
> >
> > 
> 
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