me too... -Ben
> oh well i'll just buy the games from the people when they start a new > company. > Of course they sold themselves out to begin with so they don't really have > room to talk. Nobody forced them to stop being who they were or to sell > themselves or to even stay after they were bought out. They can go by > themselves and tough it out people who like good games will buy games that > aren't big budget games though i know its nice. Like combat mission series i > really like there games because they are true to life and realistic even if > they aren't the best graphically or what not. > > but i will follow the guys who made blizzard what it was because i like the > work they do. > > > ----- Original Message ----- > From: "Angel Stewart" <[EMAIL PROTECTED]> > To: "CF-Community" <[EMAIL PROTECTED]> > Sent: Wednesday, July 02, 2003 10:21 AM > Subject: Blizzard no more :( > > > > Well...the Blizzard name just lost its oomph and meaning. > > > > The 4 co-founders resigned from Vivendi, because they were not going to > > have the sort of creative control and say in the direction of their > > company that they wanted. > > > > Plus Vivendi games unit was being sold, and that included Blizzard. > > > > Here's a snip from an interview: > > "Roper was humble when I asked him about analyst speculation that > > Monday's departures will result in a lower sale price for Vivendi > > Universal Games, saying that wasn't the intent of the Monday's action. > > Still, he said, if that does prove true, he hopes it will underline the > > importance of the development community. > > > > "Hopefully, what that will point out to the industry is the fact that > > the success of games isn't just the name on the box, the franchise or > > that sort of thing - it's the people who make the games," he said. "Just > > like you want Arnold Schwarzenegger to do your film, just like you want > > Steven King or J.K. Rowling to be writing your book, you want the best > > possible people making a game for you. ... People are important." " > > > > I just can't understand what Bonehead would have wanted to lose these > > people, and why they could not be allowed to retain their autonomy. > > Who could make better decisions about the games they would make? They > > are extremely successful. > > *shakes head* > > > > It seems, that only the morons make it to the top in Corporations. > > Probably because making it to the top doesn't have very much to do with > > merit or ability. > > > > -Gel > > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Archives: http://www.houseoffusion.com/cf_lists/index.cfm?forumid=5 Subscription: http://www.houseoffusion.com/cf_lists/index.cfm?method=subscribe&forumid=5 Get the mailserver that powers this list at http://www.coolfusion.com Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5
