oh good me you and jon can play it together multiplayer sometime!!
----- Original Message ----- 
From: <[EMAIL PROTECTED]>
To: "CF-Community" <[EMAIL PROTECTED]>
Sent: Wednesday, July 02, 2003 11:43 AM
Subject: Re: Blizzard no more :(


> me too...
>
> -Ben
>
> > oh well i'll just buy the games from the people when they start a new
> > company.
> > Of course they sold themselves out to begin with so they don't really
have
> > room to talk. Nobody forced them to stop being who they were or to sell
> > themselves or to even stay after they were bought out. They can go by
> > themselves and tough it out people who like good games will buy games
that
> > aren't big budget games though i know its nice. Like combat mission
series i
> > really like there games because they are true to life and realistic even
if
> > they aren't the best graphically or what not.
> >
> > but i will follow the guys who made blizzard what it was because i like
the
> > work they do.
> >
> >
> > ----- Original Message ----- 
> > From: "Angel Stewart" <[EMAIL PROTECTED]>
> > To: "CF-Community" <[EMAIL PROTECTED]>
> > Sent: Wednesday, July 02, 2003 10:21 AM
> > Subject: Blizzard no more :(
> >
> >
> > > Well...the Blizzard name just lost its oomph and meaning.
> > >
> > > The 4 co-founders resigned from Vivendi, because they were not going
to
>
> > > have the sort of creative control and say in the direction of their
> > > company that they wanted.
> > >
> > > Plus Vivendi games unit was being sold, and that included Blizzard.
> > >
> > > Here's a snip from an interview:
> > > "Roper was humble when I asked him about analyst speculation that
> > > Monday's departures will result in a lower sale price for Vivendi
> > > Universal Games, saying that wasn't the intent of the Monday's action.
> > > Still, he said, if that does prove true, he hopes it will underline
the
> > > importance of the development community.
> > >
> > > "Hopefully, what that will point out to the industry is the fact that
> > > the success of games isn't just the name on the box, the franchise or
> > > that sort of thing - it's the people who make the games," he said.
"Just
> > > like you want Arnold Schwarzenegger to do your film, just like you
want
> > > Steven King or J.K. Rowling to be writing your book, you want the best
> > > possible people making a game for you. ... People are important." "
> > >
>
> > > I just can't understand what Bonehead would have wanted to lose these
> > > people, and why they could not be allowed to retain their autonomy.
> > > Who could make better decisions about the games they would make? They
> > > are extremely successful.
> > > *shakes head*
> > >
> > > It seems, that only the morons make it to the top in Corporations.
> > > Probably because making it to the top doesn't have very much to do
with
> > > merit or ability.
> > >
> > > -Gel
> > >
> > >
> > >
> >
> 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Archives: http://www.houseoffusion.com/cf_lists/index.cfm?forumid=5
Subscription: 
http://www.houseoffusion.com/cf_lists/index.cfm?method=subscribe&forumid=5

This list and all House of Fusion resources hosted by CFHosting.com. The place for 
dependable ColdFusion Hosting.
http://www.cfhosting.com

                                Unsubscribe: 
http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5
                                

Reply via email to