I don't know about that - I still think the best games are coming out for
the PS2.


It might look marginally better. but not so much so to overcome good
gameplay (nothing looks so good that we'll put up with crappy gameplay).
Even now PS2 has a lot of hidden power in it. games like Jak II, Ratchet and
Clank: Going Commando, Prince of Persia, etc look fantastic but, more
importantly, play insanely well.


As much as I've come to like the GameCube controller there still isn't a
controller better than the Dual-shock, IMHO.  Because of the depth of the
market games on PS2 are more likely to push the gameplay envelop as they
don't need to persuade a majority of system owners to buy to be successful.
Family games on the PS2 also tend to be more available than on other systems
for the same reason.


But innovation like that seen in the EyeToy just doesn't happen as much for
other consoles.  Simply due to the number of developers you also tend to see
much more genre diversity.


I think all the systems have great games and on their own there's cause to
celebrate and denigrate each piece of hardware.  But saying that "you never
touch" the PS2 is just sad: you're missing some of the best games ever made.


Jim Davis


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From: Ben Densmore [mailto:[EMAIL PROTECTED]
Sent: Monday, January 19, 2004 10:29 AM
To: CF-Community
Subject: RE: Bleak future for videogamers?


I agree with Steven. I have PS2 and xbox and I never even touch the PS2.
games on the Xbox are much better IMO. Load times are faster, Graphics
are better.

-----Original Message-----
From: Schuster, Steven [mailto:[EMAIL PROTECTED]
Sent: Monday, January 19, 2004 10:28 AM
To: CF-Community
Subject: RE: Bleak future for videogamers?

XBOX is number 2, GC is 3 and PS2 is number 1. They all had crappy sales
this season.

Personally I think the XBOX outperforms the PS2 on both the hardware and
online play. My kids have a GC and XBOX and a nephew of mine has a PS2.
Of
course this is all subjective but on the HDTV the XBOX blows the crap
out of
PS2 and GC.

Stephen E. Schuster
PeopleSoft Administrator
2000 Ashland Drive
Ashland, KY 41101

Office Phone 606.920.7447
Cell Phone 606.831.4590

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From: Kwang Suh [mailto:[EMAIL PROTECTED]
Sent: Monday, January 19, 2004 10:22 AM
To: CF-Community
Subject: RE: Bleak future for videogamers?

The XBox is not a very popular console, and as such MS is grasping at
straws
trying to come up with ways to entice customers.

Steam will be down for at least three days after HL2 is released,
pissing
off a bunch of customers.  Steam will then go under after they realize
that
their bandwidth costs were much higher than they anticipated.

-----Original Message-----
From: Angel Stewart [mailto:[EMAIL PROTECTED]
Sent: January 19, 2004 8:12 AM
To: CF-Community
Subject: RE: Bleak future for videogamers?

What do you think about Valve's attempts to deliver games via streaming
and a pay for play model?
The STEAM engine is designed to allow them to do just that.
You will be able to 'purchase' Half Life 2 over Steam and have the game
streamed to you in portions as you needed it.
Also, what effect do you think hardware Digital Rights Management will
have on how we purchase games?
Taking the consoles, specifically the Xbox, there does seem to be a
gradual testing of the market's acceptance of purchasing new or expanded
components online, and generally having to play on Xbox Live to extend
your gaming experience or to unlock certain things in the game you
bought.
The upcoming (maybe) Phantom is based on a completely Online model.
Where all the games,demos,previews etc. are streamed over broadband to
the console.

-Gel

-----Original Message-----
From: Kwang Suh [mailto:[EMAIL PROTECTED]

1. Get back to me in 10 years, when we'll still be buying software off
the
shelf.
2. Might?  Ever heard of the Dreamcast, which was utterly destroyed
because
of rampant pirating?  Hackers just love a challenge...
3. Why?  Because it uses PC parts?  Please.  The whole the success of
the PC
is precisely because it's open.  Remember the Amiga?  The TRS-80?  The
Commodore 64?  Atari ST?  Apple?  (ok, they're still around, with their
2%
market share).  All died because of their closed architecture - their
very
limited expandability, and limited availability of parts from one
manufacturer, and the requirement of software companies to port their
software to that platform's specific OS (which was expensive, and
eventually
not worth it).
Even if a whole bunch of manufacturers decide to implement a closed
architecture (which will never happen), other manufacturers will appear
that
will offer an open architecture.
Another thing: internet bandwidth is expensive and will remain so for a
long
time as telcoms still try to recoup costs from rewiring their
infrastructure.  It will remain much cheaper to press CD/DVDs and ship
them
to stores than to have customers download a 14 gig game.

---
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