I've heard a lot of slagging of RIAs and MM's new usage of RIAs. I think it's VERY important to differentiate between 2 types of RIAs.
Type 1 - The Hybrid This is what MM has just released. It's a mix of traditional web technologies (HTML,JavaScript, CSS, etc.). Type 2 - Pure Flash This is what I consider to be a true RIA. It runs full screen (or full browser) and all naviagtion etc. is handled in Flash. I have only been building the type 2 variety and have not seen any of the slowness issues folks are describing on the new MM site. So perhaps there is something to Chris's comment about having to load 48 files for MMs type 1 RIA vs. loading 1 SWF for what I call type 2. IMHO the type 2 variety is where it's at. my 2 cents CDN Bryan Stevenson B.Comm. VP & Director of E-Commerce Development Electric Edge Systems Group Inc. t. 250.920.8830 e. [EMAIL PROTECTED] --------------------------------------------------------- Macromedia Associate Partner www.macromedia.com --------------------------------------------------------- Vancouver Island ColdFusion Users Group Founder & Director www.cfug-vancouverisland.com ----- Original Message ----- From: "Chris Kief" <[EMAIL PROTECTED]> To: "CF-Talk" <[EMAIL PROTECTED]> Sent: Thursday, March 06, 2003 4:07 PM Subject: RE: New MM.com > >Overall, bandwidth use is not excessive (at least for my standards), but > >the speed is not good either. Part of that appears to be due to the high > >number of requests, part of that is that some requests take long on the > >server, and part of that is probably that a Duron 800 is apparently not > >fast enough anymore. > > Not sure if you checked out the individual files but the homepage is broken > up into multiple swf and xml documents (I show 22 swf and 9 xml). To be > complete, there are also 1 html, 2 css, 3 js, and 11 gifs for a total of 48 > files and 251KB. > > I was speculating with a colleague that the poor performance that some > people were seeing had to do with the number of files being downloaded as > well as the fact that the Flash player needs to load and parse the 9 xml > files (although the player's xml handling is greatly improved in the latest > versions). Speed of the client machine probably has a direct impact on the > player's ability to do this efficiently and quickly. > > I'll be curious to see if this structure changes in the future. I'm also > anxious to read Sean Corfield's articles on the architectural decisions > behind the site. > > I'm hoping that MM publishes something along the lines of "here's what we > decided to do first" and then down the line "here's what we found didn't > work and here's what we did to improve things". RIAs are pretty much > uncharted territory and I'm very interested in hearing their experiences in > building and tuning the site. > > chris > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Archives: http://www.houseoffusion.com/cf_lists/index.cfm?forumid=4 Subscription: http://www.houseoffusion.com/cf_lists/index.cfm?method=subscribe&forumid=4 FAQ: http://www.thenetprofits.co.uk/coldfusion/faq Structure your ColdFusion code with Fusebox. Get the official book at http://www.fusionauthority.com/bkinfo.cfm Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.4

