Developers using Flash should basically have a one-frame movie with AS
in that frame that stops playback and loads their main AS file from
disk.  That's it.

Your designers can build you libraries of symbols and then you
dynamically link them in to use them.  So it's really very similar to
non-Flash development.  You have your code, it does "stuff" and
renders a UI using designer specified elements (clips, graphics, etc.
in Flash, images, css, html in CF).

Best of all, you don't have to use that hellishly horrendous Flash
IDE, which sucks.  Though with the advent of Zorn, things might all
change (for the better).

cheers,
barneyb

On 10/27/05, Matthew Small <[EMAIL PROTECTED]> wrote:
> I don't know your programming experience, but if you're a traditional
> programmer, Javascript is far easier to learn than Flash.  I've also done
> Flash, it's not intuitive for people who think linearly like myself.
>
> Flash deals with timelines, Javascript is procedural/OO/not Timeline.  It's
> a terrific skill to know, it can be incredibly fun to integrate your CF into
> as well.  I would recommend you learn it just for fun if nothing else.  I
> think it's easier than you are worried about and you get to work with AJAX
> if that's your goal.
>
> - Matt Smalll
>
--
Barney Boisvert
[EMAIL PROTECTED]
360.319.6145
http://www.barneyb.com/

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