On Sun, Mar 22, 2009 at 8:20 AM, Boyko Bantchev <[email protected]> wrote:
> And I didn't say or mean ‘system integration’ here.
> I said and meant ‘scripting’;  and games, as complex
> program systems, are a well known domain of applying
> scripting (in the sense of ‘system extension’).

Ok, I think I see what you are getting at.

In other words, you are talking of non-application
specific languages for the extension of applications programs,
not system program.

(Please see
http://wiki.answers.com/Q/Difference_between_system_program_and_application_program
if my wording is not clear.)

If you were merely speaking of API support, I might have
started suggesting DCL as an example predating 1980.

Your suggestion that floating point arithmetic support is crucial
to this context reinforces my opinion.  (Since floating point
support rarely finds use in systems programming contexts.)

And of course I have no disagreement with your original
assertions if my above understanding is accurate.

Thanks,

-- 
Raul
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