Wait ... the Apple Developer Agreement has strict requirements against GC? Where? I've never had a dev agreement say what technical things you can and can't do. Are they going to ban linked lists, maps, and my hand rolled memory allocator too?
I tried building a basic Chicken 4 app on Mac OS X ... looks like the objc egg is not ported over yet. Anyone know what's holding it up? On Thu, Apr 9, 2009 at 2:41 PM, Nicholas "Indy" Ray <[email protected]>wrote: > I think actually getting it running should be trivial, interfacing > with cocoa might be a bit harder, but not impossible. I figure the > largest problems is that the Apple developer agreement has strict > requirements against GC, and in a GC language I figure it's likely to > run up against the memory limit, and get the IPhone kernel to kill the > app before you have a chance to GC. > > Indy > > 2009/4/9 lowly coder <[email protected]>: > > Hi! > > > > Has anyone managed to write an iphone app using chicken? The closest I > can > > find is: http://chicken.wiki.br/cocoa opengl ... and as a wimp, I > thought > > I'd first see if some courageous coder has already mapped out the > territory. > > > > Thanks! > > > > _______________________________________________ > > Chicken-users mailing list > > [email protected] > > http://lists.nongnu.org/mailman/listinfo/chicken-users > > > > >
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