Wait ... the Apple Developer Agreement has strict requirements against GC?
Where? I've never had a dev agreement say what technical things you can and
can't do. Are they going to ban linked lists, maps, and my hand rolled
memory allocator too?

I tried building a basic Chicken 4 app on Mac OS X ... looks like the objc
egg is not ported over yet. Anyone know what's holding it up?

On Thu, Apr 9, 2009 at 2:41 PM, Nicholas "Indy" Ray <[email protected]>wrote:

> I think actually getting it running should be trivial, interfacing
> with cocoa might be a bit harder, but not impossible. I figure the
> largest problems is that the Apple developer agreement has strict
> requirements against GC, and in a GC language I figure it's likely to
> run up against the memory limit, and get the IPhone kernel to kill the
> app before you have a chance to GC.
>
> Indy
>
> 2009/4/9 lowly coder <[email protected]>:
> > Hi!
> >
> >   Has anyone managed to write an iphone app using chicken? The closest I
> can
> > find is: http://chicken.wiki.br/cocoa opengl ... and as a wimp, I
> thought
> > I'd first see if some courageous coder has already mapped out the
> territory.
> >
> > Thanks!
> >
> > _______________________________________________
> > Chicken-users mailing list
> > [email protected]
> > http://lists.nongnu.org/mailman/listinfo/chicken-users
> >
> >
>
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