From: Christian Kellermann <[email protected]> Subject: Re: [Chicken-users] Question about embedding Chicken scheme Date: Sun, 20 Jan 2013 17:40:09 +0100
> * Julian Day <[email protected]> [130120 16:40]: >> On 20/01/2013 3:38 AM, Christian Kellermann wrote: >> >This is an excellent question! Yes, you can use chicken as an >> >embedded scripting language for your game. The manual has a section >> >dedicated to that topic (embedding not games unfortunately): >> >http://api.call-cc.org/doc/foreign/embedding > >> Thanks - I've looked at that, and was glad to see that embedding was >> well-supported. It also looks like Visual Studio isn't a problem? >> I've looked at some other Schemes for embedding, and I've seen >> Windows (cygwin) at least once, which isn't an option. I'm using >> Visual Studio in Windows and g++ in FreeBSD for my development, so I >> want to ensure that both are supported without too much trouble. > > AFAIK we currently support mingw / cygwin on windows only. It still > may be possible to compile chicken with it (I think this used to > work a long time ago), but we lack the resources to support it. So > you will enter uncharted territory here. > That's correct. Visual C++ is currently not supported and the current CHICKEN sources will not compile with it. cheers, felix _______________________________________________ Chicken-users mailing list [email protected] https://lists.nongnu.org/mailman/listinfo/chicken-users
