On Mon, Apr 13, 2009 at 12:13 PM, Darin Fisher <[email protected]> wrote:
> The Mac implementation is wrong.  On a single core machine, the renderer
> could starve the UI thread of the browser, preventing any pixels from ever
> being updated on the screen.

That seems wrong--the OS-prompted draw should be just blitting from
the backing store, right?  But I'm more concerned about this
starvation problem--the renderer should not be able to starve the UI
thread under any circumstances--we always need to return to the main
runloop every second or two or the OS will decide we're unresponsive
and beachball.   What code path can cause this?

--Amanda

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