Hello,

I'm exploring the possibility of using Cinelerra as part of my process for making animated films and I'm hoping for some guidance from those who may have done this sort of thing before.

First, some background on my approach, in case it helps. I'm drawing individual frames in Inkscape and/or GIMP and then exporting png sequences which I then import into Cinelerra (where I can obviously edit them together, add sound, etc.). I did find a nice little python utility that helps with the png sequence import step and that has really helped. (I'm also studying python in my spare time with an eye towards possibly creating some additional helper scripts, but I'm not ready to do that sort of thing just yet.)

So far I've successfully imported png sequences, synced them up with sound, and put out short test clips. I've also been able to import background mattes (done in the GIMP) and use Cinelerra's panning ability to create moving backgrounds. In essence, I'm convinced at this point that I can use this approach to create animated films. What I'm working on now is streamlining the process and that's where I'm hoping for some pointers.

Has anybody else done this sort of thing and, if so, can you share what you learned so that I can minimize my amount of wheel reinventing?

My next step is to try to "pan" a walk cycle. That is, I'm trying to pan an imported and repeating png sequence of a character with an alpha/transparent background (the walk cycle) over a separately imported, static background image. I already know I can pan the background while the png sequence stays put and if I can pull it off the other way around, it's the sort of thing that can save me loads of time. So, again, any guidance will be much appreciated and my apologies if this seems a little vague and general, but I'm still new at the whole process. I guess I'm basically looking for ways to translate the standard animation shortcuts and tricks into this Inkscape/GIMP => Cinelerra workflow.

Oh, I'm on Ubuntu Edgy. And I should also add that I'm aware of some dedicated animation packages out there (like Synfig and Ktoon), but none of them seem ready for production work or likely to be so any time soon, which is why I'm trying to work out this alternate approach.

Thanks in advance,

Matt Jordan



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