Guys,
I have transparent graphic of a compass that I would like to overlay on a 
video.  I would like to smoothly rotate this graphic either continuously (loop) 
or using a set rotation arc (like 0 to 180 degrees).  The existing rotate 
effect in Cinelerra is very basic..it does a rotate of a set or custom degree 
arc incrementally, one rotation at a time.  

As a test, I created a project with a transparent image (png file) stretched to 
60 frames.  I set a rotate effect every five frames with a degree change of 5 
degrees each.  So the image would rotate 5 degrees every 5 seconds..5, 10, 15, 
20 degrees up to 60 degrees.  It worked, but the output was choppy and the 
procedure is obviously very labor intensive for what should be a somewhat 
simple task.

I also tried the motion effect, trying to do the reverse of rotation 
correction.  However, the motion effect is difficult to work with and I haven't 
had enough time to fully test this method.

Is there an easier way to accomplish what I want?  Or perhaps I am just not 
seeing something simple.  Again, the goal is to rotate a graphic or video 
smoothly, just like we do today with camera/projector automation of X, Y and Z 
coordinates.  If rotation was implemented in the same manner, we could also 
using keyframes and bezier curves to do rotations.

scott

_______________________________________________
Cinelerra mailing list
[email protected]
https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra

Reply via email to