you need just one effect (one red strip) and two keyframes on it.

bye
andraz

On Wed, 2007-04-04 at 19:56 +0000, [EMAIL PROTECTED] wrote:
> Guys,
> I've experimented with the rotate effect on a transparent image.  Though I've 
> read the section on keyframing a couple of times now, I must be doing 
> something wrong, because the interpolation between the two rotate effects 
> that I have applied to the video track is not happening.  I especially read 
> the part where it says: "Effects are only key-framable in automatic mode 
> because of the number of parameters in each individual effect"
> 
> Here is what I am doing:
> 1) the transparent gif is stretched to 120 frames on a video track
> 2) I apply a rotate effect on the first five frames of the track
> 3) I apply a rotate effect on the last five frames of the track
> 4) I turn on automatic keyframing by selecting the key icon on the command 
> bar of the timeline
> 5) I set the rotate parameter on the first applied rotate effect  to 0 degrees
> 6) I set the rotate parameter on the second applied rotate effect to 180 
> degrees
> 7) I hit play to watch
> 8) I then render out the final to confirm what I am seeing.  And what I am 
> seeing is that the interpolation does not happen and the image rotates only 
> when the insertion point hits the second rotate effect.
> 
> Here is what my timeline looks like:
> http://content.serveftp.net/video/rotateapart.png
> Here is a sample of the rotate param tweak:
> http://content.serveftp.net/video/rotateparam.png
> 
> I've also tried applying the first rotate effects to the first and last 
> halves of the video so that they are adjacent to each other 
> (http://content.serveftp.net/video/rotatetogether.png)
> 
> I then turn on auto keyframing and make my param changes as before.  
> Unfortunately, this yields the same result.
> 
> Hopefully, someone with more experience with auto keyframing with effects can 
> help me out.
> 
> thanks,
> scott
> 
> 
>  -------------- Original message ----------------------
> From: Andraž Tori <[EMAIL PROTECTED]>
> > i really tried to be as polite as possible :)
> > 
> > anyway, have fun with new discoveries :)
> > 
> > bye
> > andraz
> > 
> > On Wed, 2007-04-04 at 15:59 +0000, [EMAIL PROTECTED] wrote:
> > > Ayyy!  Take it easy on me Andraz!  
> > > 
> > > Sorry, I thought keyframes only applied to the projector/camera 
> > > automation.
> > > :)
> > > scott
> > >  -------------- Original message ----------------------
> > > From: Andraž Tori <[EMAIL PROTECTED]>
> > > > You know what keyframes are?
> > > > 
> > > > just turn on automatic keyframing and set the angle at the beginning and
> > > > at end. everything inbetween should be interpolated.
> > > > 
> > > > ... i strongly suggest that you read the fine manual, since you
> > > > obviously haven't.
> > > > 
> > > > bye
> > > > andraz
> > > > 
> > > > On Wed, 2007-04-04 at 15:26 +0000, [EMAIL PROTECTED] wrote:
> > > > > Guys,
> > > > > I have transparent graphic of a compass that I would like to overlay 
> > > > > on a 
> > > > video.  I would like to smoothly rotate this graphic either 
> > > > continuously 
> > (loop) 
> > > > or using a set rotation arc (like 0 to 180 degrees).  The existing 
> > > > rotate 
> > effect 
> > > > in Cinelerra is very basic..it does a rotate of a set or custom degree 
> > > > arc 
> > > > incrementally, one rotation at a time.  
> > > > > 
> > > > > As a test, I created a project with a transparent image (png file) 
> > stretched 
> > > > to 60 frames.  I set a rotate effect every five frames with a degree 
> > > > change 
> > of 5 
> > > > degrees each.  So the image would rotate 5 degrees every 5 seconds..5, 
> > > > 10, 
> > 15, 
> > > > 20 degrees up to 60 degrees.  It worked, but the output was choppy and 
> > > > the 
> > > > procedure is obviously very labor intensive for what should be a 
> > > > somewhat 
> > simple 
> > > > task.
> > > > > 
> > > > > I also tried the motion effect, trying to do the reverse of rotation 
> > > > correction.  However, the motion effect is difficult to work with and I 
> > haven't 
> > > > had enough time to fully test this method.
> > > > > 
> > > > > Is there an easier way to accomplish what I want?  Or perhaps I am 
> > > > > just 
> > not 
> > > > seeing something simple.  Again, the goal is to rotate a graphic or 
> > > > video 
> > > > smoothly, just like we do today with camera/projector automation of X, 
> > > > Y and 
> > Z 
> > > > coordinates.  If rotation was implemented in the same manner, we could 
> > > > also 
> > > > using keyframes and bezier curves to do rotations.
> > > > > 
> > > > > scott
> > > > > 
> > > > > _______________________________________________
> > > > > Cinelerra mailing list
> > > > > [email protected]
> > > > > https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
> > > > 
> > > > 
> > > > _______________________________________________
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> > > 
> > 
> > 
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> 
> 
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