I agree with you Leandro, we need a contest for the logo.

2008/3/14, leandro ribeiro <[EMAIL PROTECTED]>:
> Personally, I don't like the old one or this one. I also don't think
>  we should hang at the first "logo paradigm" someone offers and try to
>  improve it untill it's "ok".
>
>  How about an open contest with professional-reviews? I'll explain it
>  better: anyone who wants makes a logo and submits it to the contest.
>  We obviously have some people on the mailing list that "knows about
>  logos", their rules, the good design tricks, etc, so all these formal
>  designers would write some reviews about the entries and only after
>  that the voting would take place.
>
>  Another thing: I'm not a designer (in the sense I didn't had any
>  formal learning of the subject), but I do know that the logo does not
>  come alone, it comes with everything else: the font type used, the
>  visual aspect of the website, the flash-screen of the software... So
>  the people who submit the logos to this contest should also submit
>  their logo's consequence in everything else: what font will it be used
>  with this logo? What color? What kind of website? Etc.
>
>  Last point I want to make: one of the HUGE problems with free software
>  is the fact that it doesn't care much for some "details" as
>  proprietary software. Take Adobe Photoshop as an example: they don't
>  just have people who programs in their teams, they have photographers
>  that just sit there and say "this is important, this is irrelevant,
>  photographers work this way, photographers work that way". I've been
>  for a while in The Gimp forums, where the ruling philosophy is "If you
>  can't contribute with code, don't bug us with Gimp should have this
>  and Gimp should have that" - and that explains why so few
>  photographers use The Gimp.
>
>  Lumiera must avoid this, Lumiera should work the same way Blender
>  worked: with people who don't know how to program but are pros in the
>  3D modeling and animation area, who can contribute to the project just
>  by using the software.
>
>  There are alot of people out there wiling to do, for free, stuff that
>  free-software so sadly disregards, like the quest for a good name, or
>  a good graphic interface and a good layout for websites, or just plain
>  using it and posting not just software bugs, but stuff like "I, as a
>  professional film-maker, wouldn't use Lumiera because it lacks this
>  and that".
>
>  And for now, have a nice weekend :)
>
>  Leandro Ribeiro
>
>  2008/3/13, Ichthyostega <[EMAIL PROTECTED]>:
>
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>  >
>  >  [EMAIL PROTECTED] schrieb:
>  >
>  > > Thanks a lot for suggestions!
>  >  >
>  >  > I try to redraw logo with more motion and new ideas. Basically, I want
>  >  > to use the modern camera lens colors, anyway mind that this logo is only
>  >  > a draft!
>  >
>  >
>  > Hi Paolo,
>  >
>  >  good Idea, seems better than the fist one.
>  >
>  >  One point -- please try to avoid any colours as much as you can 
> (exception is
>  >  one single "signal" colour). And please, don't use gradients, 
> transparency etc.
>  >
>  >  The art of designing a logo is about creating a simple, recognisable shape
>  >  which expresses some idea. If a logo is only cool if it is rendered with 
> funny
>  >  colours, transparency and shiny gradients, it's worthless.
>  >
>  >  As some others pointed out already, the round shape could be a lens or 
> could
>  >  be a DVD. This sort of aproach is definitively good, because it can be 
> made
>  >  incisive, bringing several related ideas into one single symbol.
>  >
>  >  thanks again for you contribution,
>  >  Cheers,
>  >  Hermann V.
>  >
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>  >
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