2008/4/17, Burkhard Plaum <[EMAIL PROTECTED]>:
>  If you process in YUV and display with OpenGL, you have an additional
> YUV->RGB
>  conversion, which is done in software I assume.

This really depends on how it is implemented in cinelerra and what
capabilities the hardware provides. It is perfectly possible to do the
yuv->rgb conversion in OpenGL.

For some newer ATI drivers, XV is implemented by using a texture in
the backend, for example.

>  For rendering YUV video, xv is always faster I think.

-Richard

-- 
Don't contribute to the Y10K problem!

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